net.minecraft.client.render.entity.feature

public class HeadFeatureRenderer<S extends LivingEntityRenderState, M extends EntityModel<S> extends ModelWithHead>

extends FeatureRenderer<S, M>

net.minecraft.client.renderer.entity.layers.CustomHeadLayer
net.minecraft.client.renderer.entity.layers.CustomHeadLayer
net.minecraft.class_976
net.minecraft.client.render.entity.feature.HeadFeatureRenderer

Field summary

Modifier and TypeField
private static final float
ITEM_SCALE
ITEM_SCALE
field_53209
field_53209
private static final float
SKULL_SCALE
SKULL_SCALE
field_53210
field_53210
private final HeadFeatureRenderer$HeadTransformation
transforms
transforms
field_53211
headTransformation
private final Function<SkullBlock$SkullType, SkullBlockEntityModel>
skullModels
skullModels
field_27771
headModels
private final PlayerSkinCache
playerSkinRenderCache
playerSkinRenderCache
field_62256
skinCache

Constructor summary

ModifierConstructor
public (FeatureRendererContext<S, M> context, LoadedEntityModels models, PlayerSkinCache skinCache)
public (FeatureRendererContext<S, M> context, LoadedEntityModels models, PlayerSkinCache skinCache, HeadFeatureRenderer$HeadTransformation headTransformation)

Method summary

Modifier and TypeMethod
public void
submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, S state, float yRot, float xRot)
submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, S state, float yRot, float xRot)
method_17159(class_4587 arg0, class_11659 arg1, int arg2, S arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, S arg3, float arg4, float arg5)
private RenderLayer
resolveSkullRenderType(LivingEntityRenderState state, SkullBlock$Type type)
resolveSkullRenderType(LivingEntityRenderState state, SkullBlock$Type type)
method_73542(class_10042 arg0, class_2484$class_2485 arg1)
getRenderLayer(LivingEntityRenderState state, SkullBlock$SkullType skullType)
public static void
translateToHead(PoseStack poseStack, CustomHeadLayer$Transforms transforms)
translateToHead(PoseStack poseStack, CustomHeadLayer$Transforms transforms)
method_32798(class_4587 arg0, class_976$class_9994 arg1)
translate(MatrixStack matrices, HeadFeatureRenderer$HeadTransformation transformation)