net.minecraft.client.render.entity.model

public class WitchEntityModel

extends EntityModel<WitchEntityRenderState> implements ModelWithHead, ModelWithHat<WitchEntityRenderState>

All mapped superinterfaces:

ModelWithHead, ModelWithHat

net.minecraft.client.model.monster.witch.WitchModel
net.minecraft.client.model.monster.witch.WitchModel
net.minecraft.class_622
net.minecraft.client.render.entity.model.WitchEntityModel

Field summary

Modifier and TypeField
protected final ModelPart
nose
nose
field_52941
nose
private final ModelPart
head
head
field_52943
head
private final ModelPart
rightLeg
rightLeg
field_52946
rightLeg
private final ModelPart
leftLeg
leftLeg
field_52947
leftLeg
private final ModelPart
arms
arms
field_55118
arms

Constructor summary

ModifierConstructor
public (ModelPart root)

Method summary

Modifier and TypeMethod
public static TexturedModelData
createBodyLayer()
createBodyLayer()
method_32065()
getTexturedModelData()
public void
setupAnim(WitchRenderState state)
setupAnim(WitchRenderState state)
method_62124(class_10082 arg0)
setAngles(WitchEntityRenderState arg0)
public ModelPart
getNose()
getNose()
method_2839()
getNose()
public ModelPart
getHead()
getHead()
method_2838()
getHead()
public void
translateToArms(WitchRenderState state, PoseStack outputPoseStack)
translateToArms(WitchRenderState state, PoseStack outputPoseStack)
method_72878(class_10082 arg0, class_4587 arg1)
rotateArms(WitchEntityRenderState arg0, MatrixStack arg1)