| public static Vec3d | |
| public static Vec3d | | getPosTowards(PathfinderMob mob, int horizontalDist, int verticalDist, Vec3 towardsPos, double maxXzRadiansFromDir) | | getPosTowards(PathfinderMob mob, int horizontalDist, int verticalDist, Vec3 towardsPos, double maxXzRadiansFromDir) | | method_31512(class_1314 arg0, int arg1, int arg2, class_243 arg3, double arg4) | | findTo(PathAwareEntity entity, int horizontalRange, int verticalRange, Vec3d end, double angleRange) |
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| public static Vec3d | | getPosAway(PathfinderMob mob, int horizontalDist, int verticalDist, Vec3 avoidPos) | | getPosAway(PathfinderMob mob, int horizontalDist, int verticalDist, Vec3 avoidPos) | | method_31511(class_1314 arg0, int arg1, int arg2, class_243 arg3) | | findFrom(PathAwareEntity entity, int horizontalRange, int verticalRange, Vec3d start) |
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| private static BlockPos | | generateRandomPosTowardDirection(PathfinderMob mob, int horizontalDist, boolean restrict, BlockPos direction) | | generateRandomPosTowardDirection(PathfinderMob mob, int horizontalDist, boolean restrict, BlockPos direction) | | method_31516(class_1314 arg0, int arg1, boolean arg2, class_2338 arg3) | | tryMake(PathAwareEntity entity, int horizontalRange, boolean posTargetInRange, BlockPos fuzz) |
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