net.minecraft.util

public final class Uuids

net.minecraft.core.UUIDUtil
net.minecraft.core.UUIDUtil
net.minecraft.class_4844
net.minecraft.util.Uuids

Field summary

Modifier and TypeField
public static final com.mojang.serialization.Codec<UUID>
CODEC
CODEC
field_25122
INT_STREAM_CODEC
public static final com.mojang.serialization.Codec<Set<UUID>>
CODEC_SET
CODEC_SET
field_47491
SET_CODEC
public static final com.mojang.serialization.Codec<Set<UUID>>
CODEC_LINKED_SET
CODEC_LINKED_SET
field_48974
LINKED_SET_CODEC
public static final com.mojang.serialization.Codec<UUID>
STRING_CODEC
STRING_CODEC
field_41525
STRING_CODEC
public static final com.mojang.serialization.Codec<UUID>
AUTHLIB_CODEC
AUTHLIB_CODEC
field_40825
CODEC
public static final com.mojang.serialization.Codec<UUID>
LENIENT_CODEC
LENIENT_CODEC
field_46588
STRICT_CODEC
public static final PacketCodec<io.netty.buffer.ByteBuf, UUID>
STREAM_CODEC
STREAM_CODEC
field_48453
PACKET_CODEC
public static final int
UUID_BYTES
UUID_BYTES
field_39211
BYTE_ARRAY_SIZE
private static final String
UUID_PREFIX_OFFLINE_PLAYER
UUID_PREFIX_OFFLINE_PLAYER
field_38907
OFFLINE_PLAYER_UUID_PREFIX

Constructor summary

ModifierConstructor
private ()

Method summary

Modifier and TypeMethod
public static UUID
uuidFromIntArray(int[] intArray)
uuidFromIntArray(int[] intArray)
method_26276(int[] arg0)
toUuid(int[] array)
public static int[]
uuidToIntArray(UUID uuid)
uuidToIntArray(UUID uuid)
method_26275(UUID arg0)
toIntArray(UUID uuid)
private static int[]
leastMostToIntArray(long mostSignificantBits, long leastSignificantBits)
leastMostToIntArray(long mostSignificantBits, long leastSignificantBits)
method_26274(long arg0, long arg1)
toIntArray(long uuidMost, long uuidLeast)
public static byte[]
uuidToByteArray(UUID uuid)
uuidToByteArray(UUID uuid)
method_44827(UUID arg0)
toByteArray(UUID uuid)
public static UUID
readUUID(com.mojang.serialization.Dynamic<?> input)
readUUID(com.mojang.serialization.Dynamic<?> input)
method_35848(com.mojang.serialization.Dynamic<?> arg0)
toUuid(com.mojang.serialization.Dynamic<?> dynamic)
public static UUID
createOfflinePlayerUUID(String playerName)
createOfflinePlayerUUID(String playerName)
method_43344(String arg0)
getOfflinePlayerUuid(String nickname)
public static com.mojang.authlib.GameProfile
createOfflineProfile(String playerName)
createOfflineProfile(String playerName)
method_54140(String arg0)
getOfflinePlayerProfile(String nickname)