| public static int | | pack(int block, int sky) | | pack(int block, int sky) | | method_1_390(int arg0, int arg1) | | pack(int block, int sky) |
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| public static int | | block(int packed) | | block(int packed) | | method_1_387(int arg0) | | getBlock(int packed) |
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| public static int | | sky(int packed) | | sky(int packed) | | method_1_391(int arg0) | | getSky(int packed) |
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| public static int | | withBlock(int coords, int block) | | withBlock(int coords, int block) | | method_1_397(int arg0, int arg1) | | withBlock(int packed, int block) |
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| public static int | | smoothPack(int block, int sky) | | smoothPack(int block, int sky) | | method_1_394(int arg0, int arg1) | | pack44(int block44, int sky44) |
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| public static int | | smoothBlock(int packed) | | smoothBlock(int packed) | | method_1_393(int arg0) | | getBlock44(int packed) |
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| public static int | | smoothSky(int packed) | | smoothSky(int packed) | | method_1_395(int arg0) | | getSky44(int packed) |
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| public static int | | addSmoothBlockEmission(int lightCoords, float blockLightEmission) | | addSmoothBlockEmission(int lightCoords, float blockLightEmission) | | method_1_386(int arg0, float arg1) | | increaseBlockLight(int packed, float fraction) |
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| public static int | | max(int coords1, int coords2) | | max(int coords1, int coords2) | | method_1_389(int arg0, int arg1) | | max(int light1, int light2) |
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| public static int | | lightCoordsWithEmission(int lightCoords, int emission) | | lightCoordsWithEmission(int lightCoords, int emission) | | method_1_388(int arg0, int arg1) | | addEmission(int light, int emission) |
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| public static int | | smoothBlend(int neighbor1, int neighbor2, int neighbor3, int center) | | smoothBlend(int neighbor1, int neighbor2, int neighbor3, int center) | | method_1_392(int arg0, int arg1, int arg2, int arg3) | | blend(int neighbor1, int neighbor2, int neighbor3, int central) |
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| public static int | | smoothWeightedBlend(int coords1, int coords2, int coords3, int coords4, float weight1, float weight2, float weight3, float weight4) | | smoothWeightedBlend(int coords1, int coords2, int coords3, int coords4, float weight1, float weight2, float weight3, float weight4) | | method_1_396(int arg0, int arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | weightedAverage(int a, int b, int c, int d, float wa, float wb, float wc, float wd) |
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