| public AbstractBlock$Settings | | properties() | | properties() | | method_54095() | | getSettings() |
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| protected abstract com.mojang.serialization.MapCodec<? extends Block> | | codec() | | codec() | | method_53969() | | getCodec() |
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| protected static <B extends Block> com.mojang.serialization.codecs.RecordCodecBuilder<B, AbstractBlock$Settings> | | propertiesCodec() | | propertiesCodec() | | method_54096() | | createSettingsCodec() |
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| public static <B extends Block> com.mojang.serialization.MapCodec<B> | |
| protected void | | updateIndirectNeighbourShapes(BlockState state, LevelAccessor level, BlockPos pos, int updateFlags, int updateLimit) | | updateIndirectNeighbourShapes(BlockState state, LevelAccessor level, BlockPos pos, int updateFlags, int updateLimit) | | method_9517(class_2680 arg0, class_1936 arg1, class_2338 arg2, int arg3, int arg4) | | prepare(BlockState state, WorldAccess world, BlockPos pos, int flags, int maxUpdateDepth) |
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| protected boolean | |
| protected BlockState | | updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) | | updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) |
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| protected boolean | |
| protected void | | neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston) | | neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5) | | neighborUpdate(BlockState state, World world, BlockPos pos, Block sourceBlock, WireOrientation wireOrientation, boolean notify) |
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| protected void | | onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) | | onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) |
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| protected void | | affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) | | affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) | | method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3) | | onStateReplaced(BlockState state, ServerWorld world, BlockPos pos, boolean moved) |
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| protected void | | onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> onHit) | | onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> onHit) | | method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4) | | onExploded(BlockState state, ServerWorld world, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> stackMerger) |
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| protected ActionResult | | useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) | | useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, BlockHitResult hit) |
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| protected ActionResult | | useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) | | useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) | | method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6) | | onUseWithItem(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) |
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| protected boolean | | triggerEvent(BlockState state, Level level, BlockPos pos, int b0, int b1) | | triggerEvent(BlockState state, Level level, BlockPos pos, int b0, int b1) | | method_9592(class_2680 arg0, class_1937 arg1, class_2338 arg2, int arg3, int arg4) | | onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data) |
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| protected BlockRenderType | |
| protected boolean | |
| protected boolean | |
| protected FluidState | |
| protected boolean | |
| protected float | | getMaxHorizontalOffset() | | getMaxHorizontalOffset() | | method_32913() | | getMaxHorizontalModelOffset() |
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| protected float | | getMaxVerticalOffset() | | getMaxVerticalOffset() | | method_37247() | | getVerticalModelOffsetMultiplier() |
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| public FeatureSet | | requiredFeatures() | | requiredFeatures() | | method_45322() | | getRequiredFeatures() |
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| protected boolean | |
| protected BlockState | |
| protected BlockState | |
| protected boolean | |
| protected boolean | |
| protected List<ItemStack> | |
| protected long | |
| protected VoxelShape | |
| protected VoxelShape | |
| protected VoxelShape | |
| protected int | |
| protected NamedScreenHandlerFactory | |
| protected boolean | |
| protected float | |
| protected int | | getAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction) | | getAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction) | | method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2350 arg3) | | getComparatorOutput(BlockState state, World world, BlockPos pos, Direction direction) |
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| protected VoxelShape | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) |
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| protected VoxelShape | | getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) |
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| protected VoxelShape | | getEntityInsideCollisionShape(BlockState state, BlockGetter level, BlockPos pos, Entity entity) | | getEntityInsideCollisionShape(BlockState state, BlockGetter level, BlockPos pos, Entity entity) | | method_64022(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_1297 arg3) | | getInsideCollisionShape(BlockState state, BlockView world, BlockPos pos, Entity entity) |
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| protected boolean | |
| protected VoxelShape | | getVisualShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | getVisualShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | method_26159(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) |
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| protected void | | randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) |
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| protected void | | tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) |
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| protected float | | getDestroyProgress(BlockState state, Player player, BlockGetter level, BlockPos pos) | | getDestroyProgress(BlockState state, Player player, BlockGetter level, BlockPos pos) | | method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3) | | calcBlockBreakingDelta(BlockState state, PlayerEntity player, BlockView world, BlockPos pos) |
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| protected void | | spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack tool, boolean dropExperience) | | spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack tool, boolean dropExperience) | | method_9565(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1799 arg3, boolean arg4) | | onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) |
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| protected void | | attack(BlockState state, Level level, BlockPos pos, Player player) | | attack(BlockState state, Level level, BlockPos pos, Player player) | | method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3) | | onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player) |
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| protected int | | getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) | | getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) | | method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) |
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| protected void | | entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier, boolean isPrecise) | | entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier, boolean isPrecise) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3, class_10774 arg4, boolean arg5) | | onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity, EntityCollisionHandler handler, boolean substantial) |
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| protected int | | getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) | | getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) | | method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) |
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| public final Optional<RegistryKey<LootTable>> | | getLootTable() | | getLootTable() | | method_26162() | | getLootTableKey() |
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| public final String | | getDescriptionId() | | getDescriptionId() | | method_63499() | | getTranslationKey() |
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| protected void | | onProjectileHit(Level level, BlockState state, BlockHitResult blockHit, Projectile projectile) | | onProjectileHit(Level level, BlockState state, BlockHitResult blockHit, Projectile projectile) | | method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3) | | onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) |
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| protected boolean | |
| protected boolean | |
| protected BlockSoundGroup | |
| protected ItemStack | | getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) | | getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) | | method_9574(class_4538 arg0, class_2338 arg1, class_2680 arg2, boolean arg3) | | getPickStack(WorldView world, BlockPos pos, BlockState state, boolean includeData) |
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| public abstract Item | | asItem() | | asItem() | | method_8389() | | asItem() |
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| protected abstract Block | | asBlock() | | asBlock() | | method_26160() | | asBlock() |
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| public MapColor | | defaultMapColor() | | defaultMapColor() | | method_26403() | | getDefaultMapColor() |
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| public float | | defaultDestroyTime() | | defaultDestroyTime() | | method_36555() | | getHardness() |
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