| public SectionBuilder$RenderData | | compile(SectionPos sectionPos, RenderSectionRegion region, VertexSorting vertexSorting, SectionBufferBuilderPack builders) | | compile(SectionPos sectionPos, RenderSectionRegion region, VertexSorting vertexSorting, SectionBufferBuilderPack builders) | | method_60904(class_4076 arg0, class_853 arg1, class_8251 arg2, class_750 arg3) | | build(ChunkSectionPos sectionPos, ChunkRendererRegion renderRegion, VertexSorter vertexSorter, BlockBufferAllocatorStorage allocatorStorage) |
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| private BufferBuilder | | getOrBeginLayer(Map<ChunkSectionLayer, BufferBuilder> startedLayers, SectionBufferBuilderPack buffers, ChunkSectionLayer layer) | | getOrBeginLayer(Map<ChunkSectionLayer, BufferBuilder> startedLayers, SectionBufferBuilderPack buffers, ChunkSectionLayer layer) | | method_60903(Map<class_11515, class_287> arg0, class_750 arg1, class_11515 arg2) | | beginBufferBuilding(Map<BlockRenderLayer, BufferBuilder> builders, BlockBufferAllocatorStorage allocatorStorage, BlockRenderLayer layer) |
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| private <E extends BlockEntity> void | |