net.minecraft.client.render.entity.feature

public class ShoulderParrotFeatureRenderer

extends FeatureRenderer<PlayerEntityRenderState, PlayerEntityModel>

net.minecraft.client.renderer.entity.layers.ParrotOnShoulderLayer
net.minecraft.client.renderer.entity.layers.ParrotOnShoulderLayer
net.minecraft.class_983
net.minecraft.client.render.entity.feature.ShoulderParrotFeatureRenderer

Field summary

Modifier and TypeField
private final ParrotEntityModel
model
model
field_17154
model

Constructor summary

ModifierConstructor
public (FeatureRendererContext<PlayerEntityRenderState, PlayerEntityModel> context, LoadedEntityModels loader)

Method summary

Modifier and TypeMethod
public void
submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, AvatarRenderState state, float yRot, float xRot)
submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, AvatarRenderState state, float yRot, float xRot)
method_4185(class_4587 arg0, class_11659 arg1, int arg2, class_10055 arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, PlayerEntityRenderState arg3, float arg4, float arg5)
private void
submitOnShoulder(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, AvatarRenderState playerState, Parrot$Variant parrotVariant, float yRot, float xRot, boolean isLeft)
submitOnShoulder(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, AvatarRenderState playerState, Parrot$Variant parrotVariant, float yRot, float xRot, boolean isLeft)
method_62593(class_4587 arg0, class_11659 arg1, int arg2, class_10055 arg3, class_1453$class_7989 arg4, float arg5, float arg6, boolean arg7)
render(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, PlayerEntityRenderState state, ParrotEntity$Variant parrotVariant, float headYaw, float headPitch, boolean left)