| default void | | add(UUID id, Component name, float progress, BossEvent$BossBarColor color, BossEvent$BossBarOverlay overlay, boolean darkenScreen, boolean playMusic, boolean createWorldFog) | | add(UUID id, Component name, float progress, BossEvent$BossBarColor color, BossEvent$BossBarOverlay overlay, boolean darkenScreen, boolean playMusic, boolean createWorldFog) | | method_34103(UUID arg0, class_2561 arg1, float arg2, class_1259$class_1260 arg3, class_1259$class_1261 arg4, boolean arg5, boolean arg6, boolean arg7) | | add(UUID uuid, Text name, float percent, BossBar$Color color, BossBar$Style style, boolean darkenSky, boolean dragonMusic, boolean thickenFog) |
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| default void | |
| default void | | updateProgress(UUID id, float progress) | | updateProgress(UUID id, float progress) | | method_34100(UUID arg0, float arg1) | | updateProgress(UUID uuid, float percent) |
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| default void | |
| default void | |
| default void | | updateProperties(UUID id, boolean darkenScreen, boolean playMusic, boolean createWorldFog) | | updateProperties(UUID id, boolean darkenScreen, boolean playMusic, boolean createWorldFog) | | method_34104(UUID arg0, boolean arg1, boolean arg2, boolean arg3) | | updateProperties(UUID uuid, boolean darkenSky, boolean dragonMusic, boolean thickenFog) |
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