| private void | | prepareSectionData(ChunkPos pos, LevelLightEngine lightEngine, LightLayer layer, int sectionIndex, BitSet mask, BitSet emptyMask, List<byte[]> updates) | | prepareSectionData(ChunkPos pos, LevelLightEngine lightEngine, LightLayer layer, int sectionIndex, BitSet mask, BitSet emptyMask, List<byte[]> updates) | | method_38602(class_1923 arg0, class_3568 arg1, class_1944 arg2, int arg3, BitSet arg4, BitSet arg5, List<byte[]> arg6) | | putChunk(ChunkPos pos, LightingProvider lightProvider, LightType type, int y, BitSet initialized, BitSet uninitialized, List<byte[]> nibbles) |
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