| public void | | tick() | | tick() | | method_14264() | | update() |
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| private void | | outputDemoReminder() | | outputDemoReminder() | | method_14031() | | sendDemoReminder() |
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| public void | | handleBlockBreakAction(BlockPos pos, ServerboundPlayerActionPacket$Action action, Direction direction, int maxY, int sequence) | | handleBlockBreakAction(BlockPos pos, ServerboundPlayerActionPacket$Action action, Direction direction, int maxY, int sequence) | | method_14263(class_2338 arg0, class_2846$class_2847 arg1, class_2350 arg2, int arg3, int arg4) | | processBlockBreakingAction(BlockPos arg0, PlayerActionC2SPacket$Action arg1, Direction arg2, int arg3, int arg4) |
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| public ActionResult | | useItem(ServerPlayer player, Level level, ItemStack itemStack, InteractionHand hand) | | useItem(ServerPlayer player, Level level, ItemStack itemStack, InteractionHand hand) | | method_14256(class_3222 arg0, class_1937 arg1, class_1799 arg2, class_1268 arg3) | | interactItem(ServerPlayerEntity arg0, World arg1, ItemStack arg2, Hand arg3) |
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| public ActionResult | | useItemOn(ServerPlayer player, Level level, ItemStack itemStack, InteractionHand hand, BlockHitResult hitResult) | | useItemOn(ServerPlayer player, Level level, ItemStack itemStack, InteractionHand hand, BlockHitResult hitResult) | | method_14262(class_3222 arg0, class_1937 arg1, class_1799 arg2, class_1268 arg3, class_3965 arg4) | | interactBlock(ServerPlayerEntity arg0, World arg1, ItemStack arg2, Hand arg3, BlockHitResult arg4) |
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