| protected static int | | getRoomIndex(int roomX, int roomY, int roomZ) | | getRoomIndex(int roomX, int roomY, int roomZ) | | method_14770(int arg0, int arg1, int arg2) | | getIndex(int x, int y, int z) |
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| private static BlockBox | | makeBoundingBox(Direction orientation, OceanMonumentPieces$RoomDefinition roomDefinition, int roomWidth, int roomHeight, int roomDepth) | | makeBoundingBox(Direction orientation, OceanMonumentPieces$RoomDefinition roomDefinition, int roomWidth, int roomHeight, int roomDepth) | | method_35445(class_2350 arg0, class_3366$class_3388 arg1, int arg2, int arg3, int arg4) | | createBox(Direction orientation, OceanMonumentGenerator$PieceSetting setting, int x, int y, int z) |
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| protected void | |
| protected void | | generateWaterBox(WorldGenLevel level, BoundingBox chunkBB, int x0, int y0, int z0, int x1, int y1, int z1) | | generateWaterBox(WorldGenLevel level, BoundingBox chunkBB, int x0, int y0, int z0, int x1, int y1, int z1) | | method_14773(class_5281 arg0, class_3341 arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | setAirAndWater(StructureWorldAccess world, BlockBox box, int x, int y, int z, int width, int height, int depth) |
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| protected void | | generateDefaultFloor(WorldGenLevel level, BoundingBox chunkBB, int xOff, int zOff, boolean downOpening) | | generateDefaultFloor(WorldGenLevel level, BoundingBox chunkBB, int xOff, int zOff, boolean downOpening) | | method_14774(class_5281 arg0, class_3341 arg1, int arg2, int arg3, boolean arg4) | | generateVerticalConnection(StructureWorldAccess world, BlockBox box, int x, int z, boolean neighbor) |
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| protected void | | generateBoxOnFillOnly(WorldGenLevel level, BoundingBox chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, BlockState targetBlock) | | generateBoxOnFillOnly(WorldGenLevel level, BoundingBox chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, BlockState targetBlock) | | method_14771(class_5281 arg0, class_3341 arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, class_2680 arg8) | | fillArea(StructureWorldAccess world, BlockBox box, int x, int y, int z, int width, int height, int depth, BlockState state) |
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| protected boolean | | chunkIntersects(BoundingBox chunkBB, int x0, int z0, int x1, int z1) | | chunkIntersects(BoundingBox chunkBB, int x0, int z0, int x1, int z1) | | method_14775(class_3341 arg0, int arg1, int arg2, int arg3, int arg4) | | boxIntersects(BlockBox box, int x1, int z1, int x2, int z2) |
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| protected void | | spawnElder(WorldGenLevel level, BoundingBox chunkBB, int x, int y, int z) | | spawnElder(WorldGenLevel level, BoundingBox chunkBB, int x, int y, int z) | | method_14772(class_5281 arg0, class_3341 arg1, int arg2, int arg3, int arg4) | | spawnElderGuardian(StructureWorldAccess world, BlockBox box, int x, int y, int z) |
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