net.minecraft.structure

public class ShipwreckGenerator$Piece

extends SimpleStructurePiece

net.minecraft.world.level.levelgen.structure.structures.ShipwreckPieces$ShipwreckPiece
net.minecraft.world.level.levelgen.structure.structures.ShipwreckPieces$ShipwreckPiece
net.minecraft.class_3415$class_3416
net.minecraft.structure.ShipwreckGenerator$Piece

Field summary

Modifier and TypeField
private final boolean
isBeached
isBeached
field_14538
grounded
private boolean
heightAdjusted
heightAdjusted
field_1_1130
field_1_1130

Constructor summary

ModifierConstructor
public (StructureTemplateManager manager, Identifier identifier, BlockPos pos, BlockRotation rotation, boolean grounded)
public (StructureTemplateManager manager, NbtCompound nbt)

Method summary

Modifier and TypeMethod
protected void
addAdditionalSaveData(StructurePieceSerializationContext context, CompoundTag tag)
addAdditionalSaveData(StructurePieceSerializationContext context, CompoundTag tag)
method_14943(class_6625 arg0, class_2487 arg1)
writeNbt(StructureContext arg0, NbtCompound arg1)
private static StructurePlacementData
makeSettings(Rotation rotation)
makeSettings(Rotation rotation)
method_35452(class_2470 arg0)
createPlacementData(BlockRotation rotation)
protected void
handleDataMarker(String markerId, BlockPos position, ServerLevelAccessor level, RandomSource random, BoundingBox chunkBB)
handleDataMarker(String markerId, BlockPos position, ServerLevelAccessor level, RandomSource random, BoundingBox chunkBB)
method_15026(String arg0, class_2338 arg1, class_5425 arg2, class_5819 arg3, class_3341 arg4)
handleMetadata(String arg0, BlockPos arg1, ServerWorldAccess arg2, Random arg3, BlockBox arg4)
public void
postProcess(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox chunkBB, ChunkPos chunkPos, BlockPos referencePos)
postProcess(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox chunkBB, ChunkPos chunkPos, BlockPos referencePos)
method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, class_5819 arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6)
generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)
public boolean
isTooBigToFitInWorldGenRegion()
isTooBigToFitInWorldGenRegion()
method_59867()
isTooLargeForNormalGeneration()
public int
calculateBeachedPosition(int minY, RandomSource random)
calculateBeachedPosition(int minY, RandomSource random)
method_59865(int arg0, class_5819 arg1)
findGroundedY(int y, Random random)
public void
adjustPositionHeight(int newHeight)
adjustPositionHeight(int newHeight)
method_59866(int arg0)
setY(int y)