| public BrushableBlockEntityRenderState | | createRenderState() | | createRenderState() | | method_74335() | | createRenderState() |
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| public void | | extractRenderState(BrushableBlockEntity blockEntity, BrushableBlockRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) | | extractRenderState(BrushableBlockEntity blockEntity, BrushableBlockRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) | | method_74362(class_8174 arg0, class_11957 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) | | updateRenderState(BrushableBlockEntity arg0, BrushableBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) |
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| public void | | submit(BrushableBlockRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | submit(BrushableBlockRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | method_49348(class_11957 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | render(BrushableBlockEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3) |
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| private float[] | | translations(Direction direction, int completionState) | | translations(Direction direction, int completionState) | | method_49349(class_2350 arg0, int arg1) | | getTranslation(Direction direction, int dustedLevel) |
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