| public HangingSignBlockEntityRenderState | | createRenderState() | | createRenderState() | | method_74335() | | createRenderState() |
|
| public void | | extractRenderState(SignBlockEntity blockEntity, HangingSignRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) | | extractRenderState(SignBlockEntity blockEntity, HangingSignRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) | | method_1_2855(class_2625 arg0, class_1_453 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) | | updateRenderState(SignBlockEntity arg0, HangingSignBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) |
|
| private static AffineTransformation | | textTransformation(float angle, boolean isFrontText) | | textTransformation(float angle, boolean isFrontText) | | method_1_2859(float arg0, boolean arg1) | | getTextTransformation(float rotationDegrees, boolean front) |
|
| private static AbstractSignBlockEntityRenderState$Transformations | | createTransformations(float angle) | | createTransformations(float angle) | | method_1_2853(float arg0) | | getTransformation(float rotationDegrees) |
|
| private static AbstractSignBlockEntityRenderState$Transformations | | createGroundTransformation(int segment) | | createGroundTransformation(int segment) | | method_1_2851(int arg0) | | getGroundTransformations(int rotation) |
|
| private static AbstractSignBlockEntityRenderState$Transformations | |