| public PistonBlockEntityRenderState | | createRenderState() | | createRenderState() | | method_74335() | | createRenderState() |
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| public void | | extractRenderState(PistonMovingBlockEntity blockEntity, PistonHeadRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) | | extractRenderState(PistonMovingBlockEntity blockEntity, PistonHeadRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) | | method_74380(class_2669 arg0, class_11968 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) | | updateRenderState(PistonBlockEntity arg0, PistonBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) |
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| public void | | submit(PistonHeadRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | submit(PistonHeadRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | method_3576(class_11968 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | render(PistonBlockEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3) |
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| private static MovingBlockRenderState | | createMovingBlock(BlockPos pos, BlockState blockState, Holder<Biome> biome, ClientLevel level) | | createMovingBlock(BlockPos pos, BlockState blockState, Holder<Biome> biome, ClientLevel level) | | method_3575(class_2338 arg0, class_2680 arg1, class_6880<class_1959> arg2, class_638 arg3) | | renderModel(BlockPos pos, BlockState state, RegistryEntry<Biome> biome, ClientWorld world) |
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| public int | | getViewDistance() | | getViewDistance() | | method_33893() | | getRenderDistance() |
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