| public MobSpawnerBlockEntityRenderState | | createRenderState() | | createRenderState() | | method_74335() | | createRenderState() |
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| public void | | extractRenderState(TrialSpawnerBlockEntity blockEntity, SpawnerRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) | | extractRenderState(TrialSpawnerBlockEntity blockEntity, SpawnerRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) | | method_74395(class_8961 arg0, class_11973 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) | | updateRenderState(TrialSpawnerBlockEntity arg0, MobSpawnerBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) |
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| public static void | | extractSpawnerData(SpawnerRenderState state, float partialTicks, Entity displayEntity, EntityRenderDispatcher entityRenderer, double oSpin, double spin) | | extractSpawnerData(SpawnerRenderState state, float partialTicks, Entity displayEntity, EntityRenderDispatcher entityRenderer, double oSpin, double spin) | | method_74396(class_11973 arg0, float arg1, class_1297 arg2, class_898 arg3, double arg4, double arg5) | | updateSpawnerRenderState(MobSpawnerBlockEntityRenderState state, float tickProgress, Entity displayEntity, EntityRenderManager entityRenderDispatcher, double lastDisplayEntityRotation, double displayEntityRotation) |
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| public void | | submit(SpawnerRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | submit(SpawnerRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | method_55254(class_11973 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | render(MobSpawnerBlockEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3) |
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