| public void | |
| public void | | endFrame() | | endFrame() | | method_71108() | | rotate() |
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| public GpuBufferSlice | |
| private void | | computeFogColor(Camera camera, float partialTicks, ClientLevel level, int renderDistance, float darkenWorldAmount, org.joml.Vector4f dest) | | computeFogColor(Camera camera, float partialTicks, ClientLevel level, int renderDistance, float darkenWorldAmount, org.joml.Vector4f dest) | | method_62185(class_4184 arg0, float arg1, class_638 arg2, int arg3, float arg4, org.joml.Vector4f arg5) | | getFogColor(Camera camera, float tickProgress, ClientWorld world, int viewDistance, float skyDarkness, org.joml.Vector4f colorOut) |
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| public static boolean | | toggleFog() | | toggleFog() | | method_63521() | | toggleFog() |
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| public FogData | | setupFog(Camera camera, int renderDistanceInChunks, DeltaTracker deltaTracker, float darkenWorldAmount, ClientLevel level) | | setupFog(Camera camera, int renderDistanceInChunks, DeltaTracker deltaTracker, float darkenWorldAmount, ClientLevel level) | | method_3211(class_4184 arg0, int arg1, class_9779 arg2, float arg3, class_638 arg4) | | prepareFog(Camera camera, int viewDistance, RenderTickCounter renderTickCounter, float skyDarkness, ClientWorld world) |
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| public void | |
| private CameraSubmersionType | |
| private void | | updateBuffer(ByteBuffer byteBuffer, int offset, org.joml.Vector4f fogColor, float environmentalStart, float environmentalEnd, float renderDistanceStart, float renderDistanceEnd, float skyEnd, float endClouds) | | updateBuffer(ByteBuffer byteBuffer, int offset, org.joml.Vector4f fogColor, float environmentalStart, float environmentalEnd, float renderDistanceStart, float renderDistanceEnd, float skyEnd, float endClouds) | | method_71110(ByteBuffer arg0, int arg1, org.joml.Vector4f arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8) | | applyFog(ByteBuffer buffer, int bufPos, org.joml.Vector4f fogColor, float environmentalStart, float environmentalEnd, float renderDistanceStart, float renderDistanceEnd, float skyEnd, float cloudEnd) |
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