| public void | | destroy() | | destroy() | | method_1_4001() | | destroy() |
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| public void | |
| private VulkanCommandPool | | currentCommandPool() | | currentCommandPool() | | method_1_5536() | | getCommandPool() |
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| public org.lwjgl.vulkan.VkCommandBuffer | | allocateAndBeginTransientCommandBuffer() | | allocateAndBeginTransientCommandBuffer() | | method_1_4261() | | beginCommandBuffer() |
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| private org.lwjgl.vulkan.VkCommandBuffer | | commandBuffer() | | commandBuffer() | | method_1_5535() | | getCommandBufferImpl() |
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| org.lwjgl.vulkan.VkCommandBuffer | | textureInitCommandBuffer() | | textureInitCommandBuffer() | | method_1_4274() | | getCommandBuffer() |
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| private void | | endCommandBuffer() | | endCommandBuffer() | | method_1_4263() | | endCommandBuffer() |
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| public void | | waitSemaphore(long vkSemaphore, long value, long stageMask) | | waitSemaphore(long vkSemaphore, long value, long stageMask) | | method_1_4275(long arg0, long arg1, long arg2) | | addWait(long vkSemaphore, long value, long stageMask) |
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| public void | | execute(org.lwjgl.vulkan.VkCommandBuffer commandBuffer) | | execute(org.lwjgl.vulkan.VkCommandBuffer commandBuffer) | | method_1_4264(org.lwjgl.vulkan.VkCommandBuffer arg0) | | addCommandBuffer(org.lwjgl.vulkan.VkCommandBuffer commandBuffer) |
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| public void | | signalSemaphore(long vkSemaphore, long value, long stageMask) | | signalSemaphore(long vkSemaphore, long value, long stageMask) | | method_1_4273(long arg0, long arg1, long arg2) | | addSignal(long vkSemaphore, long value, long stageMask) |
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| private void | | memoryBarrier(org.lwjgl.system.MemoryStack stack) | | memoryBarrier(org.lwjgl.system.MemoryStack stack) | | method_1_4269(org.lwjgl.system.MemoryStack arg0) | | issueMemoryBarrier(org.lwjgl.system.MemoryStack memoryStack) |
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| public static void | | memoryBarrier(org.lwjgl.vulkan.VkCommandBuffer commandBuffer, org.lwjgl.system.MemoryStack stack) | | memoryBarrier(org.lwjgl.vulkan.VkCommandBuffer commandBuffer, org.lwjgl.system.MemoryStack stack) | | method_1_6194(org.lwjgl.vulkan.VkCommandBuffer arg0, org.lwjgl.system.MemoryStack arg1) | | issueMemoryBarrier(org.lwjgl.vulkan.VkCommandBuffer commandBuffer, org.lwjgl.system.MemoryStack memoryStack) |
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| public void | | submit() | | submit() | | method_1_4410() | | submit() |
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| public GpuBufferAllocator | | transientMemory() | | transientMemory() | | method_1_6231() | | getGpuBufferAllocator() |
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| public RenderPassBackend | |
| public void | | submitRenderPass() | | submitRenderPass() | | method_68346() | | closePass() |
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| private void | | clearColorTextureUnsynced(org.lwjgl.system.MemoryStack stack, GpuTexture colorTexture, org.joml.Vector4fc clearColor) | | clearColorTextureUnsynced(org.lwjgl.system.MemoryStack stack, GpuTexture colorTexture, org.joml.Vector4fc clearColor) | | method_1_4259(org.lwjgl.system.MemoryStack arg0, GpuTexture arg1, org.joml.Vector4fc arg2) | | clearTextureColor(org.lwjgl.system.MemoryStack memoryStack, GpuTexture texture, org.joml.Vector4fc clearColor) |
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| public void | | clearDepthTextureUnsynced(org.lwjgl.system.MemoryStack stack, GpuTexture depthTexture, double clearDepth) | | clearDepthTextureUnsynced(org.lwjgl.system.MemoryStack stack, GpuTexture depthTexture, double clearDepth) | | method_1_4260(org.lwjgl.system.MemoryStack arg0, GpuTexture arg1, double arg2) | | clearTextureDepth(org.lwjgl.system.MemoryStack memoryStack, GpuTexture texture, double depth) |
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| public void | | clearColorTexture(GpuTexture colorTexture, org.joml.Vector4fc clearColor) | | clearColorTexture(GpuTexture colorTexture, org.joml.Vector4fc clearColor) | | method_1_1383(GpuTexture arg0, org.joml.Vector4fc arg1) | | clearColorTexture(GpuTexture arg0, org.joml.Vector4fc arg1) |
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| public void | | clearColorAndDepthTextures(GpuTexture colorTexture, org.joml.Vector4fc clearColor, GpuTexture depthTexture, double clearDepth) | | clearColorAndDepthTextures(GpuTexture colorTexture, org.joml.Vector4fc clearColor, GpuTexture depthTexture, double clearDepth) | | method_1_1381(GpuTexture arg0, org.joml.Vector4fc arg1, GpuTexture arg2, double arg3) | | clearColorAndDepthTextures(GpuTexture arg0, org.joml.Vector4fc arg1, GpuTexture arg2, double arg3) |
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| public void | | clearColorAndDepthTextures(GpuTexture colorTexture, org.joml.Vector4fc clearColor, GpuTexture depthTexture, double clearDepth, int regionX, int regionY, int regionWidth, int regionHeight) | | clearColorAndDepthTextures(GpuTexture colorTexture, org.joml.Vector4fc clearColor, GpuTexture depthTexture, double clearDepth, int regionX, int regionY, int regionWidth, int regionHeight) | | method_1_1382(GpuTexture arg0, org.joml.Vector4fc arg1, GpuTexture arg2, double arg3, int arg4, int arg5, int arg6, int arg7) | | clearColorAndDepthTextures(GpuTexture arg0, org.joml.Vector4fc arg1, GpuTexture arg2, double arg3, int arg4, int arg5, int arg6, int arg7) |
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| public void | | clearDepthTexture(GpuTexture depthTexture, double clearDepth) | | clearDepthTexture(GpuTexture depthTexture, double clearDepth) | | method_1_1384(GpuTexture arg0, double arg1) | | clearDepthTexture(GpuTexture arg0, double arg1) |
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| public void | |
| public void | |
| public void | | writeToTexture(GpuTexture destination, ByteBuffer source, int mipLevel, int depthOrLayer, int destX, int destY, int width, int height) | | writeToTexture(GpuTexture destination, ByteBuffer source, int mipLevel, int depthOrLayer, int destX, int destY, int width, int height) | | method_1_1399(GpuTexture arg0, ByteBuffer arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | writeToTexture(GpuTexture arg0, ByteBuffer arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) |
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| public void | | copyBufferToTexture(GpuBufferSlice source, int sourceX, int sourceY, int sourceWidth, int sourceHeight, GpuTexture destination, int destinationX, int destinationY, int copyWidth, int copyHeight, int mipLevel, int arrayLayer) | | copyBufferToTexture(GpuBufferSlice source, int sourceX, int sourceY, int sourceWidth, int sourceHeight, GpuTexture destination, int destinationX, int destinationY, int copyWidth, int copyHeight, int mipLevel, int arrayLayer) | | method_1_1398(GpuBufferSlice arg0, int arg1, int arg2, int arg3, int arg4, GpuTexture arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11) | | writeToTexture(GpuBufferSlice arg0, int arg1, int arg2, int arg3, int arg4, GpuTexture arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11) |
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| public void | | copyTextureToBuffer(GpuTexture source, GpuBuffer destination, long offset, Runnable callback, int mipLevel) | | copyTextureToBuffer(GpuTexture source, GpuBuffer destination, long offset, Runnable callback, int mipLevel) | | method_1_1385(GpuTexture arg0, GpuBuffer arg1, long arg2, Runnable arg3, int arg4) | | copyTextureToBuffer(GpuTexture arg0, GpuBuffer arg1, long arg2, Runnable arg3, int arg4) |
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| public void | | copyTextureToBuffer(GpuTexture source, GpuBuffer destination, long offset, Runnable callback, int mipLevel, int x, int y, int width, int height) | | copyTextureToBuffer(GpuTexture source, GpuBuffer destination, long offset, Runnable callback, int mipLevel, int x, int y, int width, int height) | | method_1_1386(GpuTexture arg0, GpuBuffer arg1, long arg2, Runnable arg3, int arg4, int arg5, int arg6, int arg7, int arg8) | | copyTextureToBuffer(GpuTexture arg0, GpuBuffer arg1, long arg2, Runnable arg3, int arg4, int arg5, int arg6, int arg7, int arg8) |
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| public void | | copyTextureToTexture(GpuTexture source, GpuTexture destination, int mipLevel, int destX, int destY, int sourceX, int sourceY, int width, int height) | | copyTextureToTexture(GpuTexture source, GpuTexture destination, int mipLevel, int destX, int destY, int sourceX, int sourceY, int width, int height) | | method_1_1387(GpuTexture arg0, GpuTexture arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8) | | copyTextureToTexture(GpuTexture arg0, GpuTexture arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8) |
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| private boolean | | awaitSubmitCompletion(long submitIndex, long timeoutNS) | | awaitSubmitCompletion(long submitIndex, long timeoutNS) | | method_1_4258(long arg0, long arg1) | | wait(long waitValue, long arg1) |
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| public GpuFence | | createFence() | | createFence() | | method_1_1389() | | createFence() |
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| public void | |
| public long | | getTimestampNow() | | getTimestampNow() | | method_1_4265() | | getTimestampNow() |
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