net.minecraft.server.command

public class AdvancementCommand

net.minecraft.server.commands.AdvancementCommands
net.minecraft.server.commands.AdvancementCommands
net.minecraft.class_3008
net.minecraft.server.command.AdvancementCommand

Field summary

Modifier and TypeField
private static final com.mojang.brigadier.exceptions.DynamicCommandExceptionType
ERROR_NO_ACTION_PERFORMED
ERROR_NO_ACTION_PERFORMED
field_47182
GENERIC_EXCEPTION
private static final com.mojang.brigadier.exceptions.Dynamic2CommandExceptionType
ERROR_CRITERION_NOT_FOUND
ERROR_CRITERION_NOT_FOUND
field_47183
CRITERION_NOT_FOUND_EXCEPTION

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public static void
register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> dispatcher)
register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> dispatcher)
method_12980(com.mojang.brigadier.CommandDispatcher<class_2168> arg0)
register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher)
private static int
perform(CommandSourceStack source, Collection<ServerPlayer> players, AdvancementCommands$Action action, Collection<AdvancementHolder> advancements)
perform(CommandSourceStack source, Collection<ServerPlayer> players, AdvancementCommands$Action action, Collection<AdvancementHolder> advancements)
method_65972(class_2168 arg0, Collection<class_3222> arg1, class_3008$class_3009 arg2, Collection<class_8779> arg3)
executeAdvancement(ServerCommandSource source, Collection<ServerPlayerEntity> targets, AdvancementCommand$Operation operation, Collection<AdvancementEntry> selection)
private static int
perform(CommandSourceStack source, Collection<ServerPlayer> players, AdvancementCommands$Action action, Collection<AdvancementHolder> advancements, boolean showAdvancements)
perform(CommandSourceStack source, Collection<ServerPlayer> players, AdvancementCommands$Action action, Collection<AdvancementHolder> advancements, boolean showAdvancements)
method_12988(class_2168 arg0, Collection<class_3222> arg1, class_3008$class_3009 arg2, Collection<class_8779> arg3, boolean arg4)
executeAdvancement(ServerCommandSource source, Collection<ServerPlayerEntity> targets, AdvancementCommand$Operation operation, Collection<AdvancementEntry> selection, boolean skipSync)
private static int
performCriterion(CommandSourceStack source, Collection<ServerPlayer> players, AdvancementCommands$Action action, AdvancementHolder holder, String criterion)
performCriterion(CommandSourceStack source, Collection<ServerPlayer> players, AdvancementCommands$Action action, AdvancementHolder holder, String criterion)
method_12981(class_2168 arg0, Collection<class_3222> arg1, class_3008$class_3009 arg2, class_8779 arg3, String arg4)
executeCriterion(ServerCommandSource source, Collection<ServerPlayerEntity> targets, AdvancementCommand$Operation operation, AdvancementEntry advancement, String criterion)
private static List<AdvancementEntry>
getAdvancements(com.mojang.brigadier.context.CommandContext<CommandSourceStack> context, AdvancementHolder target, AdvancementCommands$Mode mode)
getAdvancements(com.mojang.brigadier.context.CommandContext<CommandSourceStack> context, AdvancementHolder target, AdvancementCommands$Mode mode)
method_12996(com.mojang.brigadier.context.CommandContext<class_2168> arg0, class_8779 arg1, class_3008$class_3010 arg2)
select(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, AdvancementEntry advancement, AdvancementCommand$Selection selection)
private static void
addChildren(AdvancementNode parent, List<AdvancementHolder> output)
addChildren(AdvancementNode parent, List<AdvancementHolder> output)
method_12990(class_8781 arg0, List<class_8779> arg1)
addChildrenRecursivelyToList(PlacedAdvancement parent, List<AdvancementEntry> childList)