| public static void | |
| private static <T extends com.mojang.brigadier.builder.ArgumentBuilder<ServerCommandSource, T>> T | |
| private static Inventory | |
| private static int | | blockDistribute(CommandSourceStack source, BlockPos pos, List<ItemStack> drops, LootCommand$Callback callback) | | blockDistribute(CommandSourceStack source, BlockPos pos, List<ItemStack> drops, LootCommand$Callback callback) | | method_13196(class_2168 arg0, class_2338 arg1, List<class_1799> arg2, class_3039$class_3040 arg3) | | executeInsert(ServerCommandSource source, BlockPos targetPos, List<ItemStack> stacks, LootCommand$FeedbackMessage messageSender) |
|
| private static boolean | |
| private static int | | blockReplace(CommandSourceStack source, BlockPos pos, int startSlot, int slotCount, List<ItemStack> drops, LootCommand$Callback callback) | | blockReplace(CommandSourceStack source, BlockPos pos, int startSlot, int slotCount, List<ItemStack> drops, LootCommand$Callback callback) | | method_13209(class_2168 arg0, class_2338 arg1, int arg2, int arg3, List<class_1799> arg4, class_3039$class_3040 arg5) | | executeBlock(ServerCommandSource source, BlockPos targetPos, int slot, int stackCount, List<ItemStack> stacks, LootCommand$FeedbackMessage messageSender) |
|
| private static boolean | |
| private static int | |
| private static void | | setSlots(Entity entity, List<ItemStack> itemsToSet, int startSlot, int count, List<ItemStack> usedItems) | | setSlots(Entity entity, List<ItemStack> itemsToSet, int startSlot, int count, List<ItemStack> usedItems) | | method_16139(class_1297 arg0, List<class_1799> arg1, int arg2, int arg3, List<class_1799> arg4) | | replace(Entity entity, List<ItemStack> stacks, int slot, int stackCount, List<ItemStack> addedStacks) |
|
| private static int | | entityReplace(Collection<? extends Entity> entities, int startSlot, int count, List<ItemStack> drops, LootCommand$Callback callback) | | entityReplace(Collection<? extends Entity> entities, int startSlot, int count, List<ItemStack> drops, LootCommand$Callback callback) | | method_13187(Collection<? extends class_1297> arg0, int arg1, int arg2, List<class_1799> arg3, class_3039$class_3040 arg4) | | executeReplace(Collection<? extends Entity> targets, int slot, int stackCount, List<ItemStack> stacks, LootCommand$FeedbackMessage messageSender) |
|
| private static int | | dropInWorld(CommandSourceStack source, Vec3 pos, List<ItemStack> drops, LootCommand$Callback callback) | | dropInWorld(CommandSourceStack source, Vec3 pos, List<ItemStack> drops, LootCommand$Callback callback) | | method_13183(class_2168 arg0, class_243 arg1, List<class_1799> arg2, class_3039$class_3040 arg3) | | executeSpawn(ServerCommandSource source, Vec3d pos, List<ItemStack> stacks, LootCommand$FeedbackMessage messageSender) |
|
| private static void | |
| private static void | |
| private static ItemStack | |
| private static int | | dropBlockLoot(com.mojang.brigadier.context.CommandContext<CommandSourceStack> context, BlockPos pos, ItemInstance tool, LootCommand$DropConsumer output) | | dropBlockLoot(com.mojang.brigadier.context.CommandContext<CommandSourceStack> context, BlockPos pos, ItemInstance tool, LootCommand$DropConsumer output) | | method_13219(com.mojang.brigadier.context.CommandContext<class_2168> arg0, class_2338 arg1, class_1_96 arg2, class_3039$class_3041 arg3) | | executeMine(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, BlockPos pos, ItemStackView arg2, LootCommand$Target constructor) |
|
| private static int | |
| private static int | |
| private static int | | dropFishingLoot(com.mojang.brigadier.context.CommandContext<CommandSourceStack> context, Holder<LootTable> lootTable, BlockPos pos, ItemInstance tool, LootCommand$DropConsumer output) | | dropFishingLoot(com.mojang.brigadier.context.CommandContext<CommandSourceStack> context, Holder<LootTable> lootTable, BlockPos pos, ItemInstance tool, LootCommand$DropConsumer output) | | method_13199(com.mojang.brigadier.context.CommandContext<class_2168> arg0, class_6880<class_52> arg1, class_2338 arg2, class_1_96 arg3, class_3039$class_3041 arg4) | | executeFish(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, RegistryEntry<LootTable> lootTable, BlockPos pos, ItemStackView arg3, LootCommand$Target constructor) |
|
| private static int | | drop(com.mojang.brigadier.context.CommandContext<CommandSourceStack> context, Holder<LootTable> lootTable, LootParams lootParams, LootCommand$DropConsumer output) | | drop(com.mojang.brigadier.context.CommandContext<CommandSourceStack> context, Holder<LootTable> lootTable, LootParams lootParams, LootCommand$DropConsumer output) | | method_13180(com.mojang.brigadier.context.CommandContext<class_2168> arg0, class_6880<class_52> arg1, class_8567 arg2, class_3039$class_3041 arg3) | | getFeedbackMessageSingle(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, RegistryEntry<LootTable> lootTable, LootWorldContext lootContextParameters, LootCommand$Target constructor) |
|