| private MinecraftDedicatedServer | | server() | | server() | | method_1_5378() | | getServer() |
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| public boolean | | isReady() | | isReady() | | method_73817() | | isLoading() |
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| public boolean | | saveEverything(boolean suppressLogs, boolean flush, boolean force, ClientInfo clientInfo) | | saveEverything(boolean suppressLogs, boolean flush, boolean force, ClientInfo clientInfo) | | method_73823(boolean arg0, boolean arg1, boolean arg2, class_11838 arg3) | | save(boolean arg0, boolean arg1, boolean arg2, ManagementConnectionId arg3) |
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| public void | |
| public void | |
| public void | | sendSystemMessage(Component message, boolean overlay, Collection<ServerPlayer> players, ClientInfo clientInfo) | | sendSystemMessage(Component message, boolean overlay, Collection<ServerPlayer> players, ClientInfo clientInfo) | | method_73821(class_2561 arg0, boolean arg1, Collection<class_3222> arg2, class_11838 arg3) | | sendMessageTo(Text arg0, boolean arg1, Collection<ServerPlayerEntity> arg2, ManagementConnectionId arg3) |
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| public void | |