| private static boolean | |
| public static CompletableFuture<Chunk> | | passThrough(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | passThrough(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | method_57596(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3) | | noop(ChunkGenerationContext context, ChunkGenerationStep step, BoundedRegionArray<AbstractChunkHolder> chunks, Chunk chunk) |
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| public static CompletableFuture<Chunk> | | generateStructureStarts(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | generateStructureStarts(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | method_57601(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3) | | generateStructures(ChunkGenerationContext context, ChunkGenerationStep step, BoundedRegionArray<AbstractChunkHolder> chunks, Chunk chunk) |
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| public static CompletableFuture<Chunk> | | loadStructureStarts(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) | | loadStructureStarts(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) | | method_57600(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3) | | loadStructures(ChunkGenerationContext context, ChunkGenerationStep step, BoundedRegionArray<AbstractChunkHolder> chunks, Chunk chunk) |
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| public static CompletableFuture<Chunk> | | generateStructureReferences(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | generateStructureReferences(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | method_57603(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3) | | generateStructureReferences(ChunkGenerationContext context, ChunkGenerationStep step, BoundedRegionArray<AbstractChunkHolder> chunks, Chunk chunk) |
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| public static CompletableFuture<Chunk> | | generateBiomes(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | generateBiomes(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | method_57605(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3) | | populateBiomes(ChunkGenerationContext context, ChunkGenerationStep step, BoundedRegionArray<AbstractChunkHolder> chunks, Chunk chunk) |
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| public static CompletableFuture<Chunk> | | generateNoise(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | generateNoise(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | method_57607(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3) | | populateNoise(ChunkGenerationContext context, ChunkGenerationStep step, BoundedRegionArray<AbstractChunkHolder> chunks, Chunk chunk) |
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| public static CompletableFuture<Chunk> | | generateSurface(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | generateSurface(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | method_57608(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3) | | buildSurface(ChunkGenerationContext context, ChunkGenerationStep step, BoundedRegionArray<AbstractChunkHolder> chunks, Chunk chunk) |
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| public static CompletableFuture<Chunk> | | generateCarvers(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | generateCarvers(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | method_57609(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3) | | carve(ChunkGenerationContext context, ChunkGenerationStep step, BoundedRegionArray<AbstractChunkHolder> chunks, Chunk chunk) |
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| public static CompletableFuture<Chunk> | | generateFeatures(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | generateFeatures(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | method_57610(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3) | | generateFeatures(ChunkGenerationContext context, ChunkGenerationStep step, BoundedRegionArray<AbstractChunkHolder> chunks, Chunk chunk) |
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| public static CompletableFuture<Chunk> | | initializeLight(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | initializeLight(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | method_57594(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3) | | initializeLight(ChunkGenerationContext context, ChunkGenerationStep step, BoundedRegionArray<AbstractChunkHolder> chunks, Chunk chunk) |
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| public static CompletableFuture<Chunk> | | light(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | light(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | method_60555(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3) | | light(ChunkGenerationContext context, ChunkGenerationStep step, BoundedRegionArray<AbstractChunkHolder> chunks, Chunk chunk) |
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| public static CompletableFuture<Chunk> | | generateSpawn(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | generateSpawn(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | method_57613(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3) | | generateEntities(ChunkGenerationContext context, ChunkGenerationStep step, BoundedRegionArray<AbstractChunkHolder> chunks, Chunk chunk) |
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| public static CompletableFuture<Chunk> | | full(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | full(WorldGenContext context, ChunkStep step, StaticCache2D<GenerationChunkHolder> chunks, ChunkAccess chunk) | | method_60556(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3) | | convertToFullChunk(ChunkGenerationContext context, ChunkGenerationStep step, BoundedRegionArray<AbstractChunkHolder> chunks, Chunk chunk) |
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| private static void | |