net.minecraft.block

public class ChiseledBookshelfBlock

extends BlockWithEntity implements InteractibleSlotContainer

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, BlockEntityProvider, InteractibleSlotContainer

net.minecraft.world.level.block.ChiseledBookShelfBlock
net.minecraft.world.level.block.ChiseledBookShelfBlock
net.minecraft.class_7714
net.minecraft.block.ChiseledBookshelfBlock

Field summary

Modifier and TypeField
public static final EnumProperty<Direction>
FACING
FACING
field_61990
FACING
public static final BooleanProperty
SLOT_0_OCCUPIED
SLOT_0_OCCUPIED
field_61991
SLOT_0_OCCUPIED
public static final BooleanProperty
SLOT_1_OCCUPIED
SLOT_1_OCCUPIED
field_61992
SLOT_1_OCCUPIED
public static final BooleanProperty
SLOT_2_OCCUPIED
SLOT_2_OCCUPIED
field_61993
SLOT_2_OCCUPIED
public static final BooleanProperty
SLOT_3_OCCUPIED
SLOT_3_OCCUPIED
field_61994
SLOT_3_OCCUPIED
public static final BooleanProperty
SLOT_4_OCCUPIED
SLOT_4_OCCUPIED
field_61995
SLOT_4_OCCUPIED
public static final BooleanProperty
SLOT_5_OCCUPIED
SLOT_5_OCCUPIED
field_61996
SLOT_5_OCCUPIED
private static final int
MAX_BOOKS_IN_STORAGE
MAX_BOOKS_IN_STORAGE
field_41309
MAX_BOOK_COUNT
private static final int
BOOKS_PER_ROW
BOOKS_PER_ROW
field_41307
BOOK_HEIGHT
public static final List<BooleanProperty>
SLOT_OCCUPIED_PROPERTIES
SLOT_OCCUPIED_PROPERTIES
field_41308
SLOT_OCCUPIED_PROPERTIES

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
public int
getRows()
getRows()
method_72586()
getRows()
public int
getColumns()
getColumns()
method_72587()
getColumns()
protected ActionResult
useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult)
useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
protected ActionResult
useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult)
useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
private static void
addBook(Level level, BlockPos pos, Player player, ChiseledBookShelfBlockEntity bookshelfBlock, ItemStack itemStack, int slot)
addBook(Level level, BlockPos pos, Player player, ChiseledBookShelfBlockEntity bookshelfBlock, ItemStack itemStack, int slot)
method_45458(class_1937 arg0, class_2338 arg1, class_1657 arg2, class_7716 arg3, class_1799 arg4, int arg5)
tryAddBook(World world, BlockPos pos, PlayerEntity player, ChiseledBookshelfBlockEntity blockEntity, ItemStack stack, int slot)
private static void
removeBook(Level level, BlockPos pos, Player player, ChiseledBookShelfBlockEntity bookshelfBlock, int slot)
removeBook(Level level, BlockPos pos, Player player, ChiseledBookShelfBlockEntity bookshelfBlock, int slot)
method_45457(class_1937 arg0, class_2338 arg1, class_1657 arg2, class_7716 arg3, int arg4)
tryRemoveBook(World world, BlockPos pos, PlayerEntity player, ChiseledBookshelfBlockEntity blockEntity, int slot)
public BlockEntity
newBlockEntity(BlockPos worldPosition, BlockState blockState)
newBlockEntity(BlockPos worldPosition, BlockState blockState)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected void
affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston)
affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
public BlockState
getStateForPlacement(BlockPlaceContext context)
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
public BlockState
rotate(BlockState state, Rotation rotation)
rotate(BlockState state, Rotation rotation)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
public BlockState
mirror(BlockState state, Mirror mirror)
mirror(BlockState state, Mirror mirror)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected boolean
hasAnalogOutputSignal(BlockState state)
hasAnalogOutputSignal(BlockState state)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
protected int
getAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction)
getAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2350 arg3)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2, Direction arg3)