net.minecraft.block

public class LightBlock

extends Block implements Waterloggable

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, Waterloggable, FluidDrainable, FluidFillable

net.minecraft.world.level.block.LightBlock
net.minecraft.world.level.block.LightBlock
net.minecraft.class_6089
net.minecraft.block.LightBlock

Field summary

Modifier and TypeField
public static final int
MAX_LEVEL
MAX_LEVEL
field_33722
field_33722
public static final IntProperty
LEVEL
LEVEL
field_31187
LEVEL_15
public static final BooleanProperty
WATERLOGGED
WATERLOGGED
field_31188
WATERLOGGED
public static final ToIntFunction<BlockState>
LIGHT_EMISSION
LIGHT_EMISSION
field_31189
STATE_TO_LUMINANCE

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected ActionResult
useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult)
useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
propagatesSkylightDown(BlockState state)
propagatesSkylightDown(BlockState state)
method_9579(class_2680 arg0)
isTransparent(BlockState arg0)
protected BlockRenderType
getRenderShape(BlockState state)
getRenderShape(BlockState state)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
protected float
getShadeBrightness(BlockState state, BlockGetter level, BlockPos pos)
getShadeBrightness(BlockState state, BlockGetter level, BlockPos pos)
method_9575(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getAmbientOcclusionLightLevel(BlockState arg0, BlockView arg1, BlockPos arg2)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction direction, BlockPos neighbourPos, BlockState neighbour, RandomSource random)
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction direction, BlockPos neighbourPos, BlockState neighbour, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected FluidState
getFluidState(BlockState state)
getFluidState(BlockState state)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
protected ItemStack
getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData)
getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData)
method_9574(class_4538 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
getPickStack(WorldView arg0, BlockPos arg1, BlockState arg2, boolean arg3)
public static ItemStack
setLightOnStack(ItemStack result, int lightLevel)
setLightOnStack(ItemStack result, int lightLevel)
method_47377(class_1799 arg0, int arg1)
addNbtForLevel(ItemStack stack, int level)