net.minecraft.block

public class LightningRodBlock

extends RodBlock implements Waterloggable

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, Waterloggable, FluidDrainable, FluidFillable

net.minecraft.world.level.block.LightningRodBlock
net.minecraft.world.level.block.LightningRodBlock
net.minecraft.class_5554
net.minecraft.block.LightningRodBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
WATERLOGGED
WATERLOGGED
field_29562
WATERLOGGED
public static final BooleanProperty
POWERED
POWERED
field_27193
POWERED
private static final int
ACTIVATION_TICKS
ACTIVATION_TICKS
field_31192
SCHEDULED_TICK_DELAY
public static final int
RANGE
RANGE
field_31190
MAX_REDIRECT_DISTANCE
private static final int
SPARK_CYCLE
SPARK_CYCLE
field_31191
field_31191

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
public BlockState
getStateForPlacement(BlockPlaceContext context)
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected FluidState
getFluidState(BlockState state)
getFluidState(BlockState state)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
protected int
ownSignal(BlockState state, BlockGetter level, BlockPos pos)
ownSignal(BlockState state, BlockGetter level, BlockPos pos)
method_1_5240(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2)
protected int
getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
public void
onLightningStrike(BlockState state, Level level, BlockPos pos)
onLightningStrike(BlockState state, Level level, BlockPos pos)
method_31648(class_2680 arg0, class_1937 arg1, class_2338 arg2)
setPowered(BlockState state, World world, BlockPos pos)
private void
updateNeighbours(BlockState state, Level level, BlockPos pos)
updateNeighbours(BlockState state, Level level, BlockPos pos)
method_33627(class_2680 arg0, class_1937 arg1, class_2338 arg2)
updateNeighbors(BlockState state, World world, BlockPos pos)
protected void
tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
public void
animateTick(BlockState state, Level level, BlockPos pos, RandomSource random)
animateTick(BlockState state, Level level, BlockPos pos, RandomSource random)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected void
affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston)
affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected void
onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston)
onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
isSignalSource(BlockState state)
isSignalSource(BlockState state)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)