net.minecraft.block

public class ObserverBlock

extends FacingBlock

All mapped superinterfaces:

ToggleableFeature, ItemConvertible

net.minecraft.world.level.block.ObserverBlock
net.minecraft.world.level.block.ObserverBlock
net.minecraft.class_2426
net.minecraft.block.ObserverBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
POWERED
POWERED
field_11322
POWERED

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected BlockState
rotate(BlockState state, Rotation rotation)
rotate(BlockState state, Rotation rotation)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
mirror(BlockState state, Mirror mirror)
mirror(BlockState state, Mirror mirror)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
private void
startSignal(LevelReader level, ScheduledTickAccess ticks, BlockPos pos)
startSignal(LevelReader level, ScheduledTickAccess ticks, BlockPos pos)
method_10366(class_4538 arg0, class_10225 arg1, class_2338 arg2)
scheduleTick(WorldView world, ScheduledTickView tickView, BlockPos pos)
protected void
updateNeighborsInFront(Level level, BlockPos pos, BlockState state)
updateNeighborsInFront(Level level, BlockPos pos, BlockState state)
method_10365(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updateNeighbors(World world, BlockPos pos, BlockState state)
protected boolean
isSignalSource(BlockState state)
isSignalSource(BlockState state)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
protected boolean
shouldRedstoneWireConnectTo(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
shouldRedstoneWireConnectTo(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
method_1_9802(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
connectsTo(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
protected int
ownSignal(BlockState state, BlockGetter level, BlockPos pos)
ownSignal(BlockState state, BlockGetter level, BlockPos pos)
method_1_5240(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2)
protected int
getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
protected int
getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
protected void
onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston)
onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
protected void
affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston)
affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
public BlockState
getStateForPlacement(BlockPlaceContext context)
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)