net.minecraft.block

public class PowderSnowBlock

extends Block implements FluidDrainable

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, FluidDrainable

net.minecraft.world.level.block.PowderSnowBlock
net.minecraft.world.level.block.PowderSnowBlock
net.minecraft.class_5635
net.minecraft.block.PowderSnowBlock

Field summary

Modifier and TypeField
private static final float
HORIZONTAL_PARTICLE_MOMENTUM_FACTOR
HORIZONTAL_PARTICLE_MOMENTUM_FACTOR
field_31216
field_31216
private static final float
IN_BLOCK_HORIZONTAL_SPEED_MULTIPLIER
IN_BLOCK_HORIZONTAL_SPEED_MULTIPLIER
field_31217
HORIZONTAL_MOVEMENT_MULTIPLIER
private static final float
IN_BLOCK_VERTICAL_SPEED_MULTIPLIER
IN_BLOCK_VERTICAL_SPEED_MULTIPLIER
field_31218
VERTICAL_MOVEMENT_MULTIPLIER
private static final float
NUM_BLOCKS_TO_FALL_INTO_BLOCK
NUM_BLOCKS_TO_FALL_INTO_BLOCK
field_31219
field_31219
private static final VoxelShape
FALLING_COLLISION_SHAPE
FALLING_COLLISION_SHAPE
field_31220
FALLING_SHAPE
private static final double
MINIMUM_FALL_DISTANCE_FOR_SOUND
MINIMUM_FALL_DISTANCE_FOR_SOUND
field_36189
field_36189
private static final double
MINIMUM_FALL_DISTANCE_FOR_BIG_SOUND
MINIMUM_FALL_DISTANCE_FOR_BIG_SOUND
field_36190
SMALL_FALL_SOUND_MAX_DISTANCE

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
protected boolean
skipRendering(BlockState state, BlockState neighborState, Direction direction)
skipRendering(BlockState state, BlockState neighborState, Direction direction)
method_9522(class_2680 arg0, class_2680 arg1, class_2350 arg2)
isSideInvisible(BlockState arg0, BlockState arg1, Direction arg2)
protected void
entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier, boolean isPrecise)
entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier, boolean isPrecise)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3, class_10774 arg4, boolean arg5)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3, EntityCollisionHandler arg4, boolean arg5)
public void
fallOn(Level level, BlockState state, BlockPos pos, Entity entity, double fallDistance)
fallOn(Level level, BlockState state, BlockPos pos, Entity entity, double fallDistance)
method_9554(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1297 arg3, double arg4)
onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, double arg4)
protected VoxelShape
getEntityInsideCollisionShape(BlockState state, BlockGetter level, BlockPos pos, Entity entity)
getEntityInsideCollisionShape(BlockState state, BlockGetter level, BlockPos pos, Entity entity)
method_64022(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_1297 arg3)
getInsideCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, Entity arg3)
protected VoxelShape
getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
getVisualShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
getVisualShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_26159(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCameraCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public static boolean
canEntityWalkOnPowderSnow(Entity entity)
canEntityWalkOnPowderSnow(Entity entity)
method_32355(class_1297 arg0)
canWalkOnPowderSnow(Entity entity)
public ItemStack
pickupBlock(LivingEntity user, LevelAccessor level, BlockPos pos, BlockState state)
pickupBlock(LivingEntity user, LevelAccessor level, BlockPos pos, BlockState state)
method_9700(class_1309 arg0, class_1936 arg1, class_2338 arg2, class_2680 arg3)
tryDrainFluid(LivingEntity arg0, WorldAccess arg1, BlockPos arg2, BlockState arg3)
public Optional<SoundEvent>
getPickupSound()
getPickupSound()
method_32351()
getBucketFillSound()
protected boolean
isPathfindable(BlockState state, PathComputationType type)
isPathfindable(BlockState state, PathComputationType type)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)