net.minecraft.block

public class StairsBlock

extends Block implements Waterloggable

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, Waterloggable, FluidDrainable, FluidFillable

net.minecraft.world.level.block.StairBlock
net.minecraft.world.level.block.StairBlock
net.minecraft.class_2510
net.minecraft.block.StairsBlock

Field summary

Modifier and TypeField
public static final EnumProperty<Direction>
FACING
FACING
field_11571
FACING
public static final EnumProperty<BlockHalf>
HALF
HALF
field_11572
HALF
public static final EnumProperty<StairShape>
SHAPE
SHAPE
field_11565
SHAPE
public static final BooleanProperty
WATERLOGGED
WATERLOGGED
field_11573
WATERLOGGED
private static final VoxelShape
SHAPE_OUTER
SHAPE_OUTER
field_55801
OUTER_SHAPE
private static final VoxelShape
SHAPE_STRAIGHT
SHAPE_STRAIGHT
field_55802
STRAIGHT_SHAPE
private static final VoxelShape
SHAPE_INNER
SHAPE_INNER
field_55803
INNER_SHAPE
private static final Map<Direction, VoxelShape>
SHAPE_BOTTOM_OUTER
SHAPE_BOTTOM_OUTER
field_55795
OUTER_BOTTOM_SHAPES
private static final Map<Direction, VoxelShape>
SHAPE_BOTTOM_STRAIGHT
SHAPE_BOTTOM_STRAIGHT
field_55796
STRAIGHT_BOTTOM_SHAPES
private static final Map<Direction, VoxelShape>
SHAPE_BOTTOM_INNER
SHAPE_BOTTOM_INNER
field_55797
INNER_BOTTOM_SHAPES
private static final Map<Direction, VoxelShape>
SHAPE_TOP_OUTER
SHAPE_TOP_OUTER
field_55798
OUTER_TOP_SHAPES
private static final Map<Direction, VoxelShape>
SHAPE_TOP_STRAIGHT
SHAPE_TOP_STRAIGHT
field_55799
STRAIGHT_TOP_SHAPES
private static final Map<Direction, VoxelShape>
SHAPE_TOP_INNER
SHAPE_TOP_INNER
field_55800
INNER_TOP_SHAPES
private final Block
base
base
field_11579
baseBlock
protected final BlockState
baseState
baseState
field_11574
baseBlockState

Constructor summary

ModifierConstructor
protected (BlockState baseBlockState, AbstractBlock$Settings settings)

Method summary

Modifier and TypeMethod
protected boolean
useShapeForLightOcclusion(BlockState state)
useShapeForLightOcclusion(BlockState state)
method_9526(class_2680 arg0)
hasSidedTransparency(BlockState arg0)
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public float
getExplosionResistance()
getExplosionResistance()
method_9520()
getBlastResistance()
public BlockState
getStateForPlacement(BlockPlaceContext context)
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
private static StairShape
getStairsShape(BlockState state, BlockGetter level, BlockPos pos)
getStairsShape(BlockState state, BlockGetter level, BlockPos pos)
method_10675(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getStairShape(BlockState state, BlockView world, BlockPos pos)
private static boolean
canTakeShape(BlockState state, BlockGetter level, BlockPos pos, Direction neighbour)
canTakeShape(BlockState state, BlockGetter level, BlockPos pos, Direction neighbour)
method_10678(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
isDifferentOrientation(BlockState state, BlockView world, BlockPos pos, Direction dir)
public static boolean
isStairs(BlockState state)
isStairs(BlockState state)
method_10676(class_2680 arg0)
isStairs(BlockState state)
protected BlockState
rotate(BlockState state, Rotation rotation)
rotate(BlockState state, Rotation rotation)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
mirror(BlockState state, Mirror mirror)
mirror(BlockState state, Mirror mirror)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected FluidState
getFluidState(BlockState state)
getFluidState(BlockState state)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
protected boolean
isPathfindable(BlockState state, PathComputationType type)
isPathfindable(BlockState state, PathComputationType type)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)