| public void | | stepOn(Level level, BlockPos pos, BlockState onState, Entity entity) | | stepOn(Level level, BlockPos pos, BlockState onState, Entity entity) | | method_9591(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1297 arg3) | | onSteppedOn(World arg0, BlockPos arg1, BlockState arg2, Entity arg3) |
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| public void | | fallOn(Level level, BlockState state, BlockPos pos, Entity entity, double fallDistance) | | fallOn(Level level, BlockState state, BlockPos pos, Entity entity, double fallDistance) | | method_9554(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1297 arg3, double arg4) | | onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, double arg4) |
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| private void | | destroyEgg(Level level, BlockState state, BlockPos pos, Entity entity, int randomness) | | destroyEgg(Level level, BlockState state, BlockPos pos, Entity entity, int randomness) | | method_10834(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1297 arg3, int arg4) | | tryBreakEgg(World world, BlockState state, BlockPos pos, Entity entity, int inverseChance) |
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| private void | |
| protected void | | randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
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| public static boolean | |
| public static boolean | |
| protected void | | onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) | | onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) |
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| private boolean | |
| public void | | playerDestroy(ServerLevel level, ServerPlayer player, BlockPos pos, BlockState state, BlockEntity blockEntity, ItemStack destroyedWith) | | playerDestroy(ServerLevel level, ServerPlayer player, BlockPos pos, BlockState state, BlockEntity blockEntity, ItemStack destroyedWith) | | method_9556(class_3218 arg0, class_3222 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5) | | afterBreak(ServerWorld arg0, ServerPlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) |
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| protected boolean | |
| public BlockState | |
| protected VoxelShape | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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| protected void | |
| private boolean | |