net.minecraft.block

public class VineBlock

extends Block

All mapped superinterfaces:

ToggleableFeature, ItemConvertible

net.minecraft.world.level.block.VineBlock
net.minecraft.world.level.block.VineBlock
net.minecraft.class_2541
net.minecraft.block.VineBlock

Field summary

Modifier and TypeField
private static final int
SEARCH_RADIUS
SEARCH_RADIUS
field_1_8329
field_1_8329
private static final int
MAX_NEIGHBORS_TO_GROW
MAX_NEIGHBORS_TO_GROW
field_1_8328
field_1_8328
public static final BooleanProperty
UP
UP
field_11703
UP
public static final BooleanProperty
NORTH
NORTH
field_11706
NORTH
public static final BooleanProperty
EAST
EAST
field_11702
EAST
public static final BooleanProperty
SOUTH
SOUTH
field_11699
SOUTH
public static final BooleanProperty
WEST
WEST
field_11696
WEST
public static final Map<Direction, BooleanProperty>
PROPERTY_BY_DIRECTION
PROPERTY_BY_DIRECTION
field_11697
FACING_PROPERTIES
private final Function<BlockState, VoxelShape>
shapes
shapes
field_55811
shapeFunction

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
private Function<BlockState, VoxelShape>
makeShapes()
makeShapes()
method_66471()
createShapeFunction()
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
propagatesSkylightDown(BlockState state)
propagatesSkylightDown(BlockState state)
method_9579(class_2680 arg0)
isTransparent(BlockState arg0)
protected boolean
canSurvive(BlockState state, LevelReader level, BlockPos pos)
canSurvive(BlockState state, LevelReader level, BlockPos pos)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
private boolean
hasFaces(BlockState blockState)
hasFaces(BlockState blockState)
method_10823(class_2680 arg0)
hasAdjacentBlocks(BlockState state)
private int
countFaces(BlockState blockState)
countFaces(BlockState blockState)
method_10822(class_2680 arg0)
getAdjacentBlockCount(BlockState state)
private boolean
canSupportAtFace(BlockGetter level, BlockPos pos, Direction direction)
canSupportAtFace(BlockGetter level, BlockPos pos, Direction direction)
method_10829(class_1922 arg0, class_2338 arg1, class_2350 arg2)
shouldHaveSide(BlockView world, BlockPos pos, Direction side)
public static boolean
isAcceptableNeighbour(BlockGetter level, BlockPos neighbourPos, Direction directionToNeighbour)
isAcceptableNeighbour(BlockGetter level, BlockPos neighbourPos, Direction directionToNeighbour)
method_10821(class_1922 arg0, class_2338 arg1, class_2350 arg2)
shouldConnectTo(BlockView world, BlockPos pos, Direction direction)
private BlockState
getUpdatedState(BlockState state, BlockGetter level, BlockPos pos)
getUpdatedState(BlockState state, BlockGetter level, BlockPos pos)
method_10827(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getPlacementShape(BlockState state, BlockView world, BlockPos pos)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected void
randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
private BlockState
copyRandomFaces(BlockState from, BlockState to, RandomSource random)
copyRandomFaces(BlockState from, BlockState to, RandomSource random)
method_10820(class_2680 arg0, class_2680 arg1, class_5819 arg2)
getGrownState(BlockState above, BlockState state, Random random)
private boolean
hasHorizontalConnection(BlockState state)
hasHorizontalConnection(BlockState state)
method_10830(class_2680 arg0)
hasHorizontalSide(BlockState state)
private boolean
canSpread(LevelReader level, BlockPos pos)
canSpread(LevelReader level, BlockPos pos)
method_10824(class_4538 arg0, class_2338 arg1)
canGrowAt(WorldView arg0, BlockPos pos)
protected boolean
canBeReplaced(BlockState state, BlockPlaceContext context)
canBeReplaced(BlockState state, BlockPlaceContext context)
method_9616(class_2680 arg0, class_1750 arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
public BlockState
getStateForPlacement(BlockPlaceContext context)
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected BlockState
rotate(BlockState state, Rotation rotation)
rotate(BlockState state, Rotation rotation)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
mirror(BlockState state, Mirror mirror)
mirror(BlockState state, Mirror mirror)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
public static BooleanProperty
getPropertyForFace(Direction direction)
getPropertyForFace(Direction direction)
method_10828(class_2350 arg0)
getFacingProperty(Direction direction)