| public static void | | tick(Level clientLevel, BlockPos pos, BlockState blockState, VaultClientData clientData, VaultSharedData sharedData) | | tick(Level clientLevel, BlockPos pos, BlockState blockState, VaultClientData clientData, VaultSharedData sharedData) | | method_56741(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_9202 arg3, class_9205 arg4) | | tick(World world, BlockPos pos, BlockState state, VaultClientData clientData, VaultSharedData sharedData) |
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| public static void | | emitActivationParticles(Level clientLevel, BlockPos pos, BlockState blockState, VaultSharedData sharedData, ParticleOptions flameParticle) | | emitActivationParticles(Level clientLevel, BlockPos pos, BlockState blockState, VaultSharedData sharedData, ParticleOptions flameParticle) | | method_56742(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_9205 arg3, class_2394 arg4) | | spawnActivateParticles(World world, BlockPos pos, BlockState state, VaultSharedData sharedData, ParticleEffect particle) |
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| public static void | |
| private static void | | emitIdleParticles(Level clientLevel, BlockPos pos, VaultSharedData sharedData, ParticleOptions flameParticle) | | emitIdleParticles(Level clientLevel, BlockPos pos, VaultSharedData sharedData, ParticleOptions flameParticle) | | method_56740(class_1937 arg0, class_2338 arg1, class_9205 arg2, class_2394 arg3) | | spawnAmbientParticles(World world, BlockPos pos, VaultSharedData sharedData, ParticleEffect particle) |
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| private static void | |
| private static void | | emitConnectionParticlesForNearbyPlayers(Level level, BlockPos pos, BlockState blockState, VaultSharedData sharedData) | | emitConnectionParticlesForNearbyPlayers(Level level, BlockPos pos, BlockState blockState, VaultSharedData sharedData) | | method_56748(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_9205 arg3) | | spawnConnectedParticles(World world, BlockPos pos, BlockState state, VaultSharedData sharedData) |
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| private static boolean | |
| private static void | |
| public static boolean | |
| private static Vec3d | |
| private static Vec3d | |
| private static Vec3d | |