| public BuiltBuffer | | build() | | build() | | method_60794() | | endNullable() |
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| public BuiltBuffer | | buildOrThrow() | | buildOrThrow() | | method_60800() | | end() |
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| private void | | ensureBuilding() | | ensureBuilding() | | method_60802() | | assertBuilding() |
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| private BuiltBuffer | | storeMesh() | | storeMesh() | | method_60804() | | build() |
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| private long | | beginVertex() | | beginVertex() | | method_60805() | | beginVertex() |
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| private long | | beginElement(int semanticID) | | beginElement(int semanticID) | | method_60798(int arg0) | | beginElement(int id) |
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| private void | | endLastVertex() | | endLastVertex() | | method_60806() | | endVertex() |
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| private static void | | putRgba(long pointer, int argb) | | putRgba(long pointer, int argb) | | method_60797(long arg0, int arg1) | | putColor(long pointer, int argb) |
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| private static void | | putPackedUv(long pointer, int packedUv) | | putPackedUv(long pointer, int packedUv) | | method_60801(long arg0, int arg1) | | putInt(long pointer, int i) |
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| public VertexConsumer | | addVertex(float x, float y, float z) | | addVertex(float x, float y, float z) | | method_22912(float arg0, float arg1, float arg2) | | vertex(float arg0, float arg1, float arg2) |
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| public VertexConsumer | | setColor(int r, int g, int b, int a) | | setColor(int r, int g, int b, int a) | | method_1336(int arg0, int arg1, int arg2, int arg3) | | color(int arg0, int arg1, int arg2, int arg3) |
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| public VertexConsumer | | setColor(int color) | | setColor(int color) | | method_39415(int arg0) | | color(int arg0) |
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| public VertexConsumer | | setUv(float u, float v) | | setUv(float u, float v) | | method_22913(float arg0, float arg1) | | texture(float arg0, float arg1) |
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| public VertexConsumer | | setUv1(int u, int v) | | setUv1(int u, int v) | | method_60796(int arg0, int arg1) | | overlay(int arg0, int arg1) |
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| public VertexConsumer | | setOverlay(int packedOverlayCoords) | | setOverlay(int packedOverlayCoords) | | method_22922(int arg0) | | overlay(int arg0) |
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| public VertexConsumer | | setUv2(int u, int v) | | setUv2(int u, int v) | | method_22921(int arg0, int arg1) | | light(int arg0, int arg1) |
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| public VertexConsumer | | setUv3(float u, float v) | | setUv3(float u, float v) | | method_1_7317(float arg0, float arg1) | | glint(float arg0, float arg1) |
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| public VertexConsumer | | setLight(int packedLightCoords) | | setLight(int packedLightCoords) | | method_60803(int arg0) | | light(int arg0) |
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| private VertexConsumer | | uvShort(short u, short v, int semanticID) | | uvShort(short u, short v, int semanticID) | | method_60799(short arg0, short arg1, int arg2) | | uv(short u, short v, int id) |
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| public VertexConsumer | | setNormal(float x, float y, float z) | | setNormal(float x, float y, float z) | | method_22914(float arg0, float arg1, float arg2) | | normal(float arg0, float arg1, float arg2) |
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| public VertexConsumer | | setLineWidth(float width) | | setLineWidth(float width) | | method_75298(float arg0) | | lineWidth(float arg0) |
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| private static byte | | normalIntValue(float c) | | normalIntValue(float c) | | method_60795(float arg0) | | floatToByte(float f) |
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| private static void | | putVec3f(long pointer, float x, float y, float z) | | putVec3f(long pointer, float x, float y, float z) | | method_1_4143(long arg0, float arg1, float arg2, float arg3) | | vertex(long offset, float x, float y, float z) |
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| private static void | | putNormals(long pointer, float nx, float ny, float nz) | | putNormals(long pointer, float nx, float ny, float nz) | | method_1_4142(long arg0, float arg1, float arg2, float arg3) | | normal(long offset, float x, float y, float z) |
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| public void | | addVertex(float x, float y, float z, int color, float u, float v, int overlayCoords, int lightCoords, float nx, float ny, float nz) | | addVertex(float x, float y, float z, int color, float u, float v, int overlayCoords, int lightCoords, float nx, float ny, float nz) | | method_23919(float arg0, float arg1, float arg2, int arg3, float arg4, float arg5, int arg6, int arg7, float arg8, float arg9, float arg10) | | vertex(float arg0, float arg1, float arg2, int arg3, float arg4, float arg5, int arg6, int arg7, float arg8, float arg9, float arg10) |
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