| public <E extends BlockEntity, S extends BlockEntityRenderState> BlockEntityRenderer<E, S> | | getRenderer(E blockEntity) | | getRenderer(E blockEntity) | | method_3550(E arg0) | | get(E blockEntity) |
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| public <E extends BlockEntity, S extends BlockEntityRenderState> BlockEntityRenderer<E, S> | | getRenderer(S state) | | getRenderer(S state) | | method_74349(S arg0) | | getByRenderState(S renderState) |
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| public void | |
| public <E extends BlockEntity, S extends BlockEntityRenderState> S | | tryExtractRenderState(E blockEntity, float partialTicks, ModelFeatureRenderer$CrumblingOverlay breakProgress, boolean isGloballyRendered) | | tryExtractRenderState(E blockEntity, float partialTicks, ModelFeatureRenderer$CrumblingOverlay breakProgress, boolean isGloballyRendered) | | method_74348(E arg0, float arg1, class_11683$class_11792 arg2, boolean arg3) | | getRenderState(E blockEntity, float tickProgress, ModelCommandRenderer$CrumblingOverlayCommand crumblingOverlay, boolean outside) |
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| public <S extends BlockEntityRenderState> void | | submit(S state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | submit(S state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | method_3555(S arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | render(S renderState, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraRenderState) |
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| public void | |