| public void | | setDirty(int sectionX, int sectionY, int sectionZ, boolean playerChanged) | | setDirty(int sectionX, int sectionY, int sectionZ, boolean playerChanged) | | method_1_4817(int arg0, int arg1, int arg2, boolean arg3) | | updateSection(int sectionX, int sectionY, int sectionZ, boolean redrawOnMainThread) |
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| public void | |
| public int | | size() | | size() | | method_1_4818() | | getSectionCount() |
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| public ChunkSectionTracker$Section | | getDirtyState(long sectionNode) | | getDirtyState(long sectionNode) | | method_1_4813(long arg0) | | getRenderedChunk(long sectionPos) |
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| public boolean | |
| private boolean | |