| public final int | | getPackedLightCoords(T entity, float partialTickTime) | | getPackedLightCoords(T entity, float partialTickTime) | | method_24088(T arg0, float arg1) | | getLight(T entity, float tickProgress) |
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| protected int | |
| protected int | |
| public boolean | | shouldRender(T entity, Frustum culler, double camX, double camY, double camZ, float partialTicks) | | shouldRender(T entity, Frustum culler, double camX, double camY, double camZ, float partialTicks) | | method_3933(T arg0, class_4604 arg1, double arg2, double arg3, double arg4, float arg5) | | shouldRender(T entity, Frustum frustum, double x, double y, double z, float tickProgress) |
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| protected Box | | getBoundingBoxForCulling(T entity, float partialTicks) | | getBoundingBoxForCulling(T entity, float partialTicks) | | method_62358(T arg0, float arg1) | | getBoundingBox(T entity, float tickProgress) |
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| protected boolean | | affectedByCulling(T entity) | | affectedByCulling(T entity) | | method_62406(T arg0) | | canBeCulled(T entity) |
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| public Vec3d | | getRenderOffset(S state) | | getRenderOffset(S state) | | method_23169(S arg0) | | getPositionOffset(S state) |
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| public void | | submit(S state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | submit(S state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | method_3936(S arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | render(S renderState, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraState) |
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| protected boolean | | shouldShowName(T entity, double distanceToCameraSq) | | shouldShowName(T entity, double distanceToCameraSq) | | method_3921(T arg0, double arg1) | | hasLabel(T entity, double squaredDistanceToCamera) |
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| public TextRenderer | | getFont() | | getFont() | | method_3932() | | getTextRenderer() |
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| protected void | | submitNameDisplay(S state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | submitNameDisplay(S state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | method_3926(S arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | renderLabelIfPresent(S state, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraRenderState) |
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| protected final <S extends EntityRenderState> void | | submitNameDisplay(S state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera, int offset) | | submitNameDisplay(S state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera, int offset) | | method_1_2546(S arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3, int arg4) | | renderLabelIfPresent(S state, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraRenderState, int y) |
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| protected Text | | getNameTag(T entity) | | getNameTag(T entity) | | method_62426(T arg0) | | getDisplayName(T entity) |
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| protected float | | getShadowRadius(S state) | | getShadowRadius(S state) | | method_55831(S arg0) | | getShadowRadius(S state) |
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| protected float | | getShadowStrength(S state) | | getShadowStrength(S state) | | method_65247(S arg0) | | getShadowOpacity(S state) |
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| public abstract S | | createRenderState() | | createRenderState() | | method_55269() | | createRenderState() |
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| public final S | | createRenderState(T entity, float partialTicks) | | createRenderState(T entity, float partialTicks) | | method_62425(T arg0, float arg1) | | getAndUpdateRenderState(T entity, float tickProgress) |
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| public void | | extractRenderState(T entity, S state, float partialTicks) | | extractRenderState(T entity, S state, float partialTicks) | | method_62354(T arg0, S arg1, float arg2) | | updateRenderState(T entity, S state, float tickProgress) |
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| protected void | | extractNameTags(T entity, S state, float partialTicks) | | extractNameTags(T entity, S state, float partialTicks) | | method_1_5132(T arg0, S arg1, float arg2) | | extractNameplateSettings(T entity, S state, float tickProgress) |
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| protected final void | | extractNameTags(T entity, S state, float partialTicks, double nameTagDistance, double belowNameDistance) | | extractNameTags(T entity, S state, float partialTicks, double nameTagDistance, double belowNameDistance) | | method_1_5133(T arg0, S arg1, float arg2, double arg3, double arg4) | | extractNameplateSettings(T entity, S state, float tickProgress, double nameTagDistance, double belowNameDistance) |
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| protected void | | finalizeRenderState(T entity, S state) | | finalizeRenderState(T entity, S state) | | method_73154(T arg0, S arg1) | | updateShadow(T entity, S renderState) |
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| private void | |
| private void | | extractShadowPiece(S state, Level level, float pow, BlockPos$MutableBlockPos pos, ChunkAccess chunk) | | extractShadowPiece(S state, Level level, float pow, BlockPos$MutableBlockPos pos, ChunkAccess chunk) | | method_72978(S arg0, class_1937 arg1, float arg2, class_2338$class_2339 arg3, class_2791 arg4) | | addShadowPiece(S renderState, World world, float shadowOpacity, BlockPos$Mutable pos, Chunk chunk) |
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| private static Entity | |