net.minecraft.client.render.entity

public class SalmonEntityRenderer

extends MobEntityRenderer<SalmonEntity, SalmonEntityRenderState, SalmonEntityModel>

All mapped superinterfaces:

FeatureRendererContext

net.minecraft.client.renderer.entity.SalmonRenderer
net.minecraft.client.renderer.entity.SalmonRenderer
net.minecraft.class_938
net.minecraft.client.render.entity.SalmonEntityRenderer

Field summary

Modifier and TypeField
private static final Identifier
SALMON_LOCATION
SALMON_LOCATION
field_4767
TEXTURE
private final SalmonEntityModel
smallSalmonModel
smallSalmonModel
field_53198
smallModel
private final SalmonEntityModel
mediumSalmonModel
mediumSalmonModel
field_53199
mediumModel
private final SalmonEntityModel
largeSalmonModel
largeSalmonModel
field_53200
largeModel

Constructor summary

ModifierConstructor
public (EntityRendererFactory$Context context)

Method summary

Modifier and TypeMethod
public void
extractRenderState(Salmon entity, SalmonRenderState state, float partialTicks)
extractRenderState(Salmon entity, SalmonRenderState state, float partialTicks)
method_62519(class_1462 arg0, class_10062 arg1, float arg2)
updateRenderState(SalmonEntity arg0, SalmonEntityRenderState arg1, float arg2)
public Identifier
getTextureLocation(SalmonRenderState state)
getTextureLocation(SalmonRenderState state)
method_4101(class_10062 arg0)
getTexture(SalmonEntityRenderState arg0)
public SalmonEntityRenderState
createRenderState()
createRenderState()
method_55269()
createRenderState()
protected void
setupRotations(SalmonRenderState state, PoseStack poseStack, float bodyRot, float entityScale)
setupRotations(SalmonRenderState state, PoseStack poseStack, float bodyRot, float entityScale)
method_4100(class_10062 arg0, class_4587 arg1, float arg2, float arg3)
setupTransforms(SalmonEntityRenderState arg0, MatrixStack arg1, float arg2, float arg3)
public void
submit(SalmonRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
submit(SalmonRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
method_62520(class_10062 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(SalmonEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)