| public void | | submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, S state, float yRot, float xRot) | | submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, S state, float yRot, float xRot) | | method_17162(class_4587 arg0, class_11659 arg1, int arg2, S arg3, float arg4, float arg5) | | render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, S arg3, float arg4, float arg5) |
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| protected void | | submitArmWithItem(S state, ItemStackRenderState item, ItemStack itemStack, HumanoidArm arm, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords) | | submitArmWithItem(S state, ItemStackRenderState item, ItemStack itemStack, HumanoidArm arm, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords) | | method_4192(S arg0, class_10444 arg1, class_1799 arg2, class_1306 arg3, class_4587 arg4, class_11659 arg5, int arg6) | | renderItem(S entityState, ItemRenderState itemState, ItemStack stack, Arm arm, MatrixStack matrices, OrderedRenderCommandQueue queue, int light) |
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| private boolean | | useBabyOffset(S state) | | useBabyOffset(S state) | | method_1_2653(S arg0) | | isBaby(S state) |
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