| public ActionResult | |
| public ActionResult | |
| public ProjectileEntity | | asProjectile(Level level, Position position, ItemStack itemStack, Direction direction) | | asProjectile(Level level, Position position, ItemStack itemStack, Direction direction) | | method_58648(class_1937 arg0, class_2374 arg1, class_1799 arg2, class_2350 arg3) | | createEntity(World arg0, Position arg1, ItemStack arg2, Direction arg3) |
|
| public ProjectileItem$Settings | | createDispenseConfig() | | createDispenseConfig() | | method_58653() | | getProjectileSettings() |
|
| private static Vec3d | |