net.minecraft.server.command

public class GiveCommand

net.minecraft.server.commands.GiveCommand
net.minecraft.server.commands.GiveCommand
net.minecraft.class_3068
net.minecraft.server.command.GiveCommand

Field summary

Modifier and TypeField
private static final com.mojang.brigadier.exceptions.Dynamic2CommandExceptionType
TOO_MANY_ITEMS
TOO_MANY_ITEMS
field_1_7360
field_1_7360
private static final ElementAggregator$Reporter2<ServerPlayerEntity, Integer, ItemStack>
RESPONSE_GIVE
RESPONSE_GIVE
field_1_7359
field_1_7359
public static final int
MAX_ALLOWED_ITEMSTACKS
MAX_ALLOWED_ITEMSTACKS
field_33394
MAX_STACKS

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public static void
register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> dispatcher, CommandBuildContext context)
register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> dispatcher, CommandBuildContext context)
method_13402(com.mojang.brigadier.CommandDispatcher<class_2168> arg0, class_7157 arg1)
register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess commandRegistryAccess)
private static int
giveItem(CommandSourceStack source, ItemInput input, Collection<ServerPlayer> players, int count)
giveItem(CommandSourceStack source, ItemInput input, Collection<ServerPlayer> players, int count)
method_13401(class_2168 arg0, class_2290 arg1, Collection<class_3222> arg2, int arg3)
execute(ServerCommandSource source, ItemStackArgument item, Collection<ServerPlayerEntity> targets, int count)