| public static CompletableFuture<Vec3d> | |
| private void | | scheduleNext() | | scheduleNext() | | method_72255() | | scheduleNextSearch() |
|
| private static Vec3d | |
| private static boolean | |
| private static int | | getCoprime(int possibleOrigins) | | getCoprime(int possibleOrigins) | | method_72256(int arg0) | | calculateShiftAmount(int spawnArea) |
|
| private void | | scheduleCandidate(int candidateX, int candidateZ, int candidateIndex, Supplier<Optional<Vec3>> candidateChecker) | | scheduleCandidate(int candidateX, int candidateZ, int candidateIndex, Supplier<Optional<Vec3>> candidateChecker) | | method_72258(int arg0, int arg1, int arg2, Supplier<Optional<class_243>> arg3) | | scheduleSearch(int x, int z, int index, Supplier<Optional<Vec3d>> spawnFinder) |
|
| protected static BlockPos | |
| public static BlockPos | |