| public void | |
| public ByteBuffer | | spv() | | spv() | | method_1_9050() | | getSpirv() |
|
| public ShaderType | | type() | | type() | | method_1_9051() | | getType() |
|
| public ShaderModule$Bindings | | reflect() | | reflect() | | method_1_9049() | | getBindings() |
|
| public ShaderModule$Bindings | | getReflectionInfoIfAvailable() | | getReflectionInfoIfAvailable() | | method_1_9048() | | getBindingsNullable() |
|
| private void | | doReflection() | | doReflection() | | method_1_9102() | | compile() |
|
| private static List<ShaderModule$Bindings$Varying> | | generateInterfaceVariableList(long compiler, long spvcResources, IntBuffer spirv, int resourceType) | | generateInterfaceVariableList(long compiler, long spvcResources, IntBuffer spirv, int resourceType) | | method_1_9104(long arg0, long arg1, IntBuffer arg2, int arg3) | | getVaryingBindings(long compiler, long resources, IntBuffer spirv, int resourceType) |
|
| private static List<ShaderModule$Bindings$Uniform> | | generateDescriptorList(long compiler, long spvcResources, IntBuffer spirv, int resourceType) | | generateDescriptorList(long compiler, long spvcResources, IntBuffer spirv, int resourceType) | | method_1_9103(long arg0, long arg1, IntBuffer arg2, int arg3) | | getUniformBindings(long compiler, long resources, IntBuffer spirv, int resourceType) |
|
| private static List<ShaderModule$Bindings$PushConstant> | | generatePushConstantList(long compiler, long spvcResources) | | generatePushConstantList(long compiler, long spvcResources) | | method_1_9221(long arg0, long arg1) | | getPushConstants(long compiler, long resources) |
|