| public static Optional<Structure$StructurePosition> | | addPieces(Structure$GenerationContext context, Holder<StructureTemplatePool> startPool, Optional<Identifier> startJigsaw, int maxDepth, BlockPos position, boolean doExpansionHack, Optional<Heightmap$Types> projectStartToHeightmap, JigsawStructure$MaxDistance maxDistanceFromCenter, PoolAliasLookup poolAliasLookup, DimensionPadding dimensionPadding, LiquidSettings liquidSettings) | | addPieces(Structure$GenerationContext context, Holder<StructureTemplatePool> startPool, Optional<Identifier> startJigsaw, int maxDepth, BlockPos position, boolean doExpansionHack, Optional<Heightmap$Types> projectStartToHeightmap, JigsawStructure$MaxDistance maxDistanceFromCenter, PoolAliasLookup poolAliasLookup, DimensionPadding dimensionPadding, LiquidSettings liquidSettings) | | method_30419(class_3195$class_7149 arg0, class_6880<class_3785> arg1, Optional<class_2960> arg2, int arg3, class_2338 arg4, boolean arg5, Optional<class_2902$class_2903> arg6, class_5434$class_11600 arg7, class_8891 arg8, class_9778 arg9, class_9822 arg10) | | generate(Structure$Context context, RegistryEntry<StructurePool> structurePool, Optional<Identifier> id, int size, BlockPos pos, boolean useExpansionHack, Optional<Heightmap$Type> projectStartToHeightmap, JigsawStructure$MaxDistanceFromCenter maxDistanceFromCenter, StructurePoolAliasLookup aliasLookup, DimensionPadding dimensionPadding, StructureLiquidSettings liquidSettings) |
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| private static boolean | |
| private static Optional<BlockPos> | | getRandomNamedJigsaw(StructurePoolElement element, Identifier targetJigsawId, BlockPos position, Rotation rotation, StructureTemplateManager structureTemplateManager, WorldgenRandom random) | | getRandomNamedJigsaw(StructurePoolElement element, Identifier targetJigsawId, BlockPos position, Rotation rotation, StructureTemplateManager structureTemplateManager, WorldgenRandom random) | | method_43566(class_3784 arg0, class_2960 arg1, class_2338 arg2, class_2470 arg3, class_3485 arg4, class_2919 arg5) | | findStartingJigsawPos(StructurePoolElement pool, Identifier id, BlockPos pos, BlockRotation rotation, StructureTemplateManager structureManager, ChunkRandom random) |
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| private static void | | addPieces(RandomState randomState, int maxDepth, boolean doExpansionHack, ChunkGenerator chunkGenerator, StructureTemplateManager structureTemplateManager, LevelHeightAccessor heightAccessor, RandomSource random, Registry<StructureTemplatePool> pools, PoolElementStructurePiece centerPiece, List<PoolElementStructurePiece> pieces, VoxelShape shape, PoolAliasLookup poolAliasLookup, LiquidSettings liquidSettings) | | addPieces(RandomState randomState, int maxDepth, boolean doExpansionHack, ChunkGenerator chunkGenerator, StructureTemplateManager structureTemplateManager, LevelHeightAccessor heightAccessor, RandomSource random, Registry<StructureTemplatePool> pools, PoolElementStructurePiece centerPiece, List<PoolElementStructurePiece> pieces, VoxelShape shape, PoolAliasLookup poolAliasLookup, LiquidSettings liquidSettings) | | method_27230(class_7138 arg0, int arg1, boolean arg2, class_2794 arg3, class_3485 arg4, class_5539 arg5, class_5819 arg6, class_2378<class_3785> arg7, class_3790 arg8, List<class_3790> arg9, class_265 arg10, class_8891 arg11, class_9822 arg12) | | generate(NoiseConfig noiseConfig, int maxSize, boolean modifyBoundingBox, ChunkGenerator chunkGenerator, StructureTemplateManager structureTemplateManager, HeightLimitView heightLimitView, Random random, Registry<StructurePool> structurePoolRegistry, PoolStructurePiece firstPiece, List<PoolStructurePiece> pieces, VoxelShape pieceShape, StructurePoolAliasLookup aliasLookup, StructureLiquidSettings liquidSettings) |
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| public static boolean | | generateJigsaw(ServerLevel level, Holder<StructureTemplatePool> pool, Identifier target, int maxDepth, BlockPos position, boolean keepJigsaws) | | generateJigsaw(ServerLevel level, Holder<StructureTemplatePool> pool, Identifier target, int maxDepth, BlockPos position, boolean keepJigsaws) | | method_43729(class_3218 arg0, class_6880<class_3785> arg1, class_2960 arg2, int arg3, class_2338 arg4, boolean arg5) | | generate(ServerWorld world, RegistryEntry<StructurePool> structurePool, Identifier id, int size, BlockPos pos, boolean keepJigsaws) |
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