net.minecraft.test

public class Batches

net.minecraft.gametest.framework.GameTestBatchFactory
net.minecraft.gametest.framework.GameTestBatchFactory
net.minecraft.class_9113
net.minecraft.test.Batches

Field summary

Modifier and TypeField
private static final int
MAX_TESTS_PER_BATCH
MAX_TESTS_PER_BATCH
field_48467
BATCH_SIZE
public static final Batches$Decorator
DIRECT
DIRECT
field_56170
DEFAULT_DECORATOR

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public static List<GameTestBatch>
divideIntoBatches(Collection<Holder$Reference<GameTestInstance>> allTests, GameTestBatchFactory$TestDecorator decorator, MinecraftServer server)
divideIntoBatches(Collection<Holder$Reference<GameTestInstance>> allTests, GameTestBatchFactory$TestDecorator decorator, MinecraftServer server)
method_66925(Collection<class_6880$class_6883<class_10660>> arg0, class_9113$class_10658 arg1, MinecraftServer arg2)
batch(Collection<RegistryEntry$Reference<TestInstance>> instances, Batches$Decorator decorator, MinecraftServer arg2)
public static TestRunContext$Batcher
fromGameTestInfo()
fromGameTestInfo()
method_56188()
defaultBatcher()
public static TestRunContext$Batcher
fromGameTestInfo(int maxTestsPerBatch)
fromGameTestInfo(int maxTestsPerBatch)
method_61092(int arg0)
batcher(int batchSize)
public static GameTestBatch
toGameTestBatch(Collection<GameTestInfo> tests, Holder<TestEnvironmentDefinition<?>> batch, int counter, ResourceKey<Level> dimension)
toGameTestBatch(Collection<GameTestInfo> tests, Holder<TestEnvironmentDefinition<?>> batch, int counter, ResourceKey<Level> dimension)
method_56195(Collection<class_4517> arg0, class_6880<class_10665<?>> arg1, int arg2, class_5321<class_1937> arg3)
create(Collection<GameTestState> states, RegistryEntry<TestEnvironmentDefinition<?>> environment, int index, RegistryKey<World> arg3)