| public static VoxelShape | | empty() | | empty() | | method_1073() | | empty() |
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| public static VoxelShape | | block() | | block() | | method_1077() | | fullCube() |
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| public static VoxelShape | | box(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) | | box(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) | | method_1081(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | cuboid(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) |
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| public static VoxelShape | | create(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) | | create(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) | | method_31943(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | cuboidUnchecked(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) |
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| public static VoxelShape | |
| static int | | findBits(double min, double max) | | findBits(double min, double max) | | method_1086(double arg0, double arg1) | | findRequiredBitResolution(double min, double max) |
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| static long | | lcm(int first, int second) | | lcm(int first, int second) | | method_1079(int arg0, int arg1) | | lcm(int a, int b) |
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| public static VoxelShape | |
| public static VoxelShape | |
| public static VoxelShape | |
| public static VoxelShape | |
| public static boolean | |
| private static boolean | | joinIsNotEmpty(IndexMerger xMerger, IndexMerger yMerger, IndexMerger zMerger, DiscreteVoxelShape first, DiscreteVoxelShape second, BooleanOp op) | | joinIsNotEmpty(IndexMerger xMerger, IndexMerger yMerger, IndexMerger zMerger, DiscreteVoxelShape first, DiscreteVoxelShape second, BooleanOp op) | | method_1071(class_255 arg0, class_255 arg1, class_255 arg2, class_251 arg3, class_251 arg4, class_247 arg5) | | matchesAnywhere(PairList mergedX, PairList mergedY, PairList mergedZ, VoxelSet shape1, VoxelSet shape2, BooleanBiFunction predicate) |
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| public static double | | collide(Direction$Axis axis, AABB moving, Iterable<VoxelShape> shapes, double distance) | | collide(Direction$Axis axis, AABB moving, Iterable<VoxelShape> shapes, double distance) | | method_1085(class_2350$class_2351 arg0, class_238 arg1, Iterable<class_265> arg2, double arg3) | | calculateMaxOffset(Direction$Axis axis, Box box, Iterable<VoxelShape> shapes, double maxDist) |
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| public static boolean | |
| public static boolean | |
| public static boolean | |
| static PairList | | createIndexMerger(int cost, it.unimi.dsi.fastutil.doubles.DoubleList first, it.unimi.dsi.fastutil.doubles.DoubleList second, boolean firstOnlyMatters, boolean secondOnlyMatters) | | createIndexMerger(int cost, it.unimi.dsi.fastutil.doubles.DoubleList first, it.unimi.dsi.fastutil.doubles.DoubleList second, boolean firstOnlyMatters, boolean secondOnlyMatters) | | method_1069(int arg0, it.unimi.dsi.fastutil.doubles.DoubleList arg1, it.unimi.dsi.fastutil.doubles.DoubleList arg2, boolean arg3, boolean arg4) | | createListPair(int size, it.unimi.dsi.fastutil.doubles.DoubleList first, it.unimi.dsi.fastutil.doubles.DoubleList second, boolean includeFirst, boolean includeSecond) |
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| public static VoxelShape | |
| public static VoxelShape | |
| static it.unimi.dsi.fastutil.doubles.DoubleList | | flipAxisIfNeeded(it.unimi.dsi.fastutil.doubles.DoubleList newAxis, boolean flip, double newRelative, double oldRelative) | | flipAxisIfNeeded(it.unimi.dsi.fastutil.doubles.DoubleList newAxis, boolean flip, double newRelative, double oldRelative) | | method_66498(it.unimi.dsi.fastutil.doubles.DoubleList arg0, boolean arg1, double arg2, double arg3) | | transform(it.unimi.dsi.fastutil.doubles.DoubleList pointPositions, boolean flip, double component, double anchor) |
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| public static boolean | |
| public static Map<Direction$Axis, VoxelShape> | |
| public static Map<Direction$Axis, VoxelShape> | |
| public static Map<Direction$Axis, VoxelShape> | |
| public static Map<Direction$Axis, VoxelShape> | |
| public static Map<Direction, VoxelShape> | |
| public static Map<Direction, VoxelShape> | |
| public static Map<Direction, VoxelShape> | |
| public static Map<Direction, VoxelShape> | |
| public static Map<Direction, VoxelShape> | |
| public static Map<Direction, VoxelShape> | |
| public static Map<BlockFace, Map<Direction, VoxelShape>> | |
| public static Map<BlockFace, Map<Direction, VoxelShape>> | |