net.minecraft.world

public final class SpawnHelper

net.minecraft.world.level.NaturalSpawner
net.minecraft.world.level.NaturalSpawner
net.minecraft.class_1948
net.minecraft.world.SpawnHelper

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
LOGGER
LOGGER
field_9292
LOGGER
private static final int
MIN_SPAWN_DISTANCE
MIN_SPAWN_DISTANCE
field_30974
MIN_SPAWN_DISTANCE
public static final int
SPAWN_DISTANCE_CHUNK
SPAWN_DISTANCE_CHUNK
field_30972
TICK_WITH_PLAYERS_CHUNK_DISTANCE_THRESHOLD
public static final int
SPAWN_DISTANCE_BLOCK
SPAWN_DISTANCE_BLOCK
field_30973
field_30973
public static final int
INSCRIBED_SQUARE_SPAWN_DISTANCE_CHUNK
INSCRIBED_SQUARE_SPAWN_DISTANCE_CHUNK
field_56560
ALWAYS_TICK_CHUNK_DISTANCE_THRESHOLD
private static final int
MAGIC_NUMBER
MAGIC_NUMBER
field_24392
CHUNK_AREA
private static final SpawnGroup[]
SPAWNING_CATEGORIES
SPAWNING_CATEGORIES
field_24393
SPAWNABLE_GROUPS

Constructor summary

ModifierConstructor
private ()

Method summary

Modifier and TypeMethod
public static SpawnHelper$Info
createState(int spawnableChunkCount, ServerLevel level, NaturalSpawner$ChunkGetter chunkGetter, LocalMobCapCalculator localMobCapCalculator)
createState(int spawnableChunkCount, ServerLevel level, NaturalSpawner$ChunkGetter chunkGetter, LocalMobCapCalculator localMobCapCalculator)
method_27815(int arg0, class_3218 arg1, class_1948$class_5260 arg2, class_6540 arg3)
setupSpawn(int spawningChunkCount, ServerWorld arg1, SpawnHelper$ChunkSource chunkSource, SpawnDensityCapper densityCapper)
public static List<SpawnGroup>
getFilteredSpawningCategories(NaturalSpawner$SpawnState state, boolean spawnEnemies, boolean spawnPersistent)
getFilteredSpawningCategories(NaturalSpawner$SpawnState state, boolean spawnEnemies, boolean spawnPersistent)
method_61729(class_1948$class_5262 arg0, boolean arg1, boolean arg2)
collectSpawnableGroups(SpawnHelper$Info info, boolean spawnMonsters, boolean rareTick)
public static void
spawnForChunk(ServerLevel level, LevelChunk chunk, NaturalSpawner$SpawnState state, List<MobCategory> spawningCategories)
spawnForChunk(ServerLevel level, LevelChunk chunk, NaturalSpawner$SpawnState state, List<MobCategory> spawningCategories)
method_27821(class_3218 arg0, class_2818 arg1, class_1948$class_5262 arg2, List<class_1311> arg3)
spawn(ServerWorld world, WorldChunk chunk, SpawnHelper$Info info, List<SpawnGroup> spawnableGroups)
public static void
spawnCategoryForChunk(MobCategory mobCategory, ServerLevel level, LevelChunk chunk, NaturalSpawner$SpawnPredicate extraTest, NaturalSpawner$AfterSpawnCallback spawnCallback)
spawnCategoryForChunk(MobCategory mobCategory, ServerLevel level, LevelChunk chunk, NaturalSpawner$SpawnPredicate extraTest, NaturalSpawner$AfterSpawnCallback spawnCallback)
method_8663(class_1311 arg0, class_3218 arg1, class_2818 arg2, class_1948$class_5261 arg3, class_1948$class_5259 arg4)
spawnEntitiesInChunk(SpawnGroup group, ServerWorld world, WorldChunk chunk, SpawnHelper$Checker checker, SpawnHelper$Runner runner)
public static void
spawnCategoryForPosition(MobCategory mobCategory, ServerLevel level, BlockPos start)
spawnCategoryForPosition(MobCategory mobCategory, ServerLevel level, BlockPos start)
method_35240(class_1311 arg0, class_3218 arg1, class_2338 arg2)
spawnEntitiesInChunk(SpawnGroup group, ServerWorld world, BlockPos pos)
public static void
spawnCategoryForPosition(MobCategory mobCategory, ServerLevel level, ChunkAccess chunk, BlockPos start, NaturalSpawner$SpawnPredicate extraTest, NaturalSpawner$AfterSpawnCallback spawnCallback)
spawnCategoryForPosition(MobCategory mobCategory, ServerLevel level, ChunkAccess chunk, BlockPos start, NaturalSpawner$SpawnPredicate extraTest, NaturalSpawner$AfterSpawnCallback spawnCallback)
method_24930(class_1311 arg0, class_3218 arg1, class_2791 arg2, class_2338 arg3, class_1948$class_5261 arg4, class_1948$class_5259 arg5)
spawnEntitiesInChunk(SpawnGroup group, ServerWorld world, Chunk chunk, BlockPos pos, SpawnHelper$Checker checker, SpawnHelper$Runner runner)
private static boolean
isRightDistanceToPlayerAndSpawnPoint(ServerLevel level, ChunkAccess chunk, BlockPos$MutableBlockPos pos, double nearestPlayerDistanceSqr)
isRightDistanceToPlayerAndSpawnPoint(ServerLevel level, ChunkAccess chunk, BlockPos$MutableBlockPos pos, double nearestPlayerDistanceSqr)
method_24933(class_3218 arg0, class_2791 arg1, class_2338$class_2339 arg2, double arg3)
isAcceptableSpawnPosition(ServerWorld world, Chunk chunk, BlockPos$Mutable pos, double squaredDistance)
private static boolean
isValidSpawnPostitionForType(ServerLevel level, MobCategory mobCategory, StructureManager structureManager, ChunkGenerator generator, MobSpawnSettings$SpawnerData currentSpawnData, BlockPos$MutableBlockPos pos, double nearestPlayerDistanceSqr)
isValidSpawnPostitionForType(ServerLevel level, MobCategory mobCategory, StructureManager structureManager, ChunkGenerator generator, MobSpawnSettings$SpawnerData currentSpawnData, BlockPos$MutableBlockPos pos, double nearestPlayerDistanceSqr)
method_24934(class_3218 arg0, class_1311 arg1, class_5138 arg2, class_2794 arg3, class_5483$class_1964 arg4, class_2338$class_2339 arg5, double arg6)
canSpawn(ServerWorld world, SpawnGroup group, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnSettings$SpawnEntry spawnEntry, BlockPos$Mutable pos, double squaredDistance)
private static MobEntity
getMobForSpawn(ServerLevel level, EntityType<?> type)
getMobForSpawn(ServerLevel level, EntityType<?> type)
method_24931(class_3218 arg0, class_1299<?> arg1)
createMob(ServerWorld world, EntityType<?> type)
private static boolean
isValidPositionForMob(ServerLevel level, Mob mob, double nearestPlayerDistanceSqr)
isValidPositionForMob(ServerLevel level, Mob mob, double nearestPlayerDistanceSqr)
method_24932(class_3218 arg0, class_1308 arg1, double arg2)
isValidSpawn(ServerWorld world, MobEntity entity, double squaredDistance)
private static Optional<SpawnSettings$SpawnEntry>
getRandomSpawnMobAt(ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory mobCategory, RandomSource random, BlockPos pos)
getRandomSpawnMobAt(ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory mobCategory, RandomSource random, BlockPos pos)
method_8664(class_3218 arg0, class_5138 arg1, class_2794 arg2, class_1311 arg3, class_5819 arg4, class_2338 arg5)
pickRandomSpawnEntry(ServerWorld world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnGroup spawnGroup, Random random, BlockPos pos)
private static boolean
canSpawnMobAt(ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory mobCategory, MobSpawnSettings$SpawnerData spawnerData, BlockPos pos)
canSpawnMobAt(ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory mobCategory, MobSpawnSettings$SpawnerData spawnerData, BlockPos pos)
method_8659(class_3218 arg0, class_5138 arg1, class_2794 arg2, class_1311 arg3, class_5483$class_1964 arg4, class_2338 arg5)
containsSpawnEntry(ServerWorld world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnGroup spawnGroup, SpawnSettings$SpawnEntry spawnEntry, BlockPos pos)
private static WeightedPool<SpawnSettings$SpawnEntry>
mobsAt(ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory mobCategory, BlockPos pos)
mobsAt(ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory mobCategory, BlockPos pos)
method_29950(class_3218 arg0, class_5138 arg1, class_2794 arg2, class_1311 arg3, class_2338 arg4)
getSpawnEntries(ServerWorld world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnGroup spawnGroup, BlockPos pos)
public static boolean
isInNetherFortressBounds(BlockPos pos, ServerLevel level, MobCategory category, StructureManager structureManager)
isInNetherFortressBounds(BlockPos pos, ServerLevel level, MobCategory category, StructureManager structureManager)
method_38091(class_2338 arg0, class_3218 arg1, class_1311 arg2, class_5138 arg3)
shouldUseNetherFortressSpawns(BlockPos pos, ServerWorld world, SpawnGroup spawnGroup, StructureAccessor structureAccessor)
private static BlockPos
getRandomPosWithin(Level level, LevelChunk chunk)
getRandomPosWithin(Level level, LevelChunk chunk)
method_8657(class_1937 arg0, class_2818 arg1)
getRandomPosInChunkSection(World world, WorldChunk chunk)
public static boolean
isValidEmptySpawnBlock(BlockGetter level, BlockPos pos, BlockState blockState, FluidState fluidState, EntityType<?> type)
isValidEmptySpawnBlock(BlockGetter level, BlockPos pos, BlockState blockState, FluidState fluidState, EntityType<?> type)
method_8662(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3, class_1299<?> arg4)
isClearForSpawn(BlockView blockView, BlockPos pos, BlockState state, FluidState fluidState, EntityType<?> entityType)
public static void
spawnMobsForChunkGeneration(ServerLevelAccessor level, BlockPos sourcePos, ChunkPos chunkPos, RandomSource random)
spawnMobsForChunkGeneration(ServerLevelAccessor level, BlockPos sourcePos, ChunkPos chunkPos, RandomSource random)
method_8661(class_5425 arg0, class_2338 arg1, class_1923 arg2, class_5819 arg3)
populateEntities(ServerWorldAccess world, BlockPos arg1, ChunkPos chunkPos, Random random)
private static BlockPos
getTopNonCollidingPos(LevelReader level, EntityType<?> type, int x, int z)
getTopNonCollidingPos(LevelReader level, EntityType<?> type, int x, int z)
method_8658(class_4538 arg0, class_1299<?> arg1, int arg2, int arg3)
getEntitySpawnPos(WorldView world, EntityType<?> entityType, int x, int z)