| BlockState | | updateShape(BlockState state, Direction direction, BlockState neighbour, LevelAccessor level, BlockPos pos, BlockPos neighbourPos) | | updateShape(BlockState state, Direction direction, BlockState neighbour, LevelAccessor level, BlockPos pos, BlockPos neighbourPos) | | method_12358(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getUpdatedState(BlockState oldState, Direction direction, BlockState otherState, WorldAccess world, BlockPos currentPos, BlockPos otherPos) |
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