| int | | getListenerRadius() | | getListenerRadius() | | method_49797() | | getRange() |
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| PositionSource | | getPositionSource() | | getPositionSource() | | method_51300() | | getPositionSource() |
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| boolean | | canReceiveVibration(ServerLevel level, BlockPos pos, Holder<GameEvent> event, GameEvent$Context context) | | canReceiveVibration(ServerLevel level, BlockPos pos, Holder<GameEvent> event, GameEvent$Context context) | | method_32970(class_3218 arg0, class_2338 arg1, class_6880<class_5712> arg2, class_5712$class_7397 arg3) | | accepts(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, GameEvent$Emitter emitter) |
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| void | | onReceiveVibration(ServerLevel level, BlockPos pos, Holder<GameEvent> event, Entity sourceEntity, Entity projectileOwner, float receivingDistance) | | onReceiveVibration(ServerLevel level, BlockPos pos, Holder<GameEvent> event, Entity sourceEntity, Entity projectileOwner, float receivingDistance) | | method_32969(class_3218 arg0, class_2338 arg1, class_6880<class_5712> arg2, class_1297 arg3, class_1297 arg4, float arg5) | | accept(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, Entity sourceEntity, Entity entity, float distance) |
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| default TagKey<GameEvent> | | getListenableEvents() | | getListenableEvents() | | method_42210() | | getTag() |
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| default boolean | | canTriggerAvoidVibration() | | canTriggerAvoidVibration() | | method_43695() | | triggersAvoidCriterion() |
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| default boolean | | requiresAdjacentChunksToBeTicking() | | requiresAdjacentChunksToBeTicking() | | method_51363() | | requiresTickingChunksAround() |
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| default int | | calculateTravelTimeInTicks(float distanceToDestination) | | calculateTravelTimeInTicks(float distanceToDestination) | | method_51410(float arg0) | | getDelay(float distance) |
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| default boolean | |
| default void | | onDataChanged() | | onDataChanged() | | method_42672() | | onListen() |
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