History - net.minecraft.fluid.Fluid
26.3
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
fla
net.minecraft.world.level.material.Fluid
net.minecraft.class_3611
net.minecraft.fluid.Fluid
Fields
IdList<FluidState>: c, FLUID_STATE_REGISTRY, field_15904, STATE_IDS, f_sbhnjduk, STATE_IDS, f_76104_
IdList<FluidState>: FLUID_STATE_REGISTRY, FLUID_STATE_REGISTRY, field_15904, STATE_IDS
StateManager<Fluid, FluidState>: d, stateDefinition, field_15905, stateManager, f_yrmirzbe, stateManager, f_76105_
StateManager<Fluid, FluidState>: stateDefinition, stateDefinition, field_15905, stateManager
FluidState: a, defaultFluidState, field_15903, defaultState, f_kpypqepb, defaultState, f_76103_
FluidState: defaultFluidState, defaultFluidState, field_15903, defaultState
RegistryEntry$Reference<Fluid>: b, builtInRegistryHolder, field_36431, registryEntry, f_zkjtkgce, builtInRegistryHolder, f_205066_
RegistryEntry$Reference<Fluid>: builtInRegistryHolder, builtInRegistryHolder, field_36431, registryEntry
Constructors
Methods
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, appendProperties, m_7180_
void (StateManager$Builder<Fluid, FluidState>): createFluidStateDefinition, createFluidStateDefinition, method_15775, appendProperties
StateManager<Fluid, FluidState> (): f, getStateDefinition, method_15783, getStateManager, m_skhoygrv, getStateManager, m_76144_
StateManager<Fluid, FluidState> (): getStateDefinition, getStateDefinition, method_15783, getStateManager
void (FluidState): f, registerDefaultState, method_15781, setDefaultState, m_hkiydxui, setDefaultState, m_76142_
void (FluidState): registerDefaultState, registerDefaultState, method_15781, setDefaultState
FluidState (): g, defaultFluidState, method_15785, getDefaultState, m_iovysrti, getDefaultState, m_76145_
FluidState (): defaultFluidState, defaultFluidState, method_15785, getDefaultState
Item (): a, getBucket, method_15774, getBucketItem, m_gspotxsa, getBucketItem, m_6859_
Item (): getBucket, getBucket, method_15774, getBucketItem
boolean (): i, isRandomlyTicking, method_15795, hasRandomTicks, m_gtjvpotf, hasRandomTicks, m_6685_
boolean (): isRandomlyTicking, isRandomlyTicking, method_15795, hasRandomTicks
boolean (): b, isEmpty, method_15794, isEmpty, m_csmjjwky, isEmpty, m_6759_
boolean (): isEmpty, isEmpty, method_15794, isEmpty
float (): c, getExplosionResistance, method_15784, getBlastResistance, m_okxqeops, getBlastResistance, m_6752_
float (): getExplosionResistance, getExplosionResistance, method_15784, getBlastResistance
boolean (FluidState): c, isSource, method_15793, isStill, m_zcckkdqh, isSource, m_7444_
boolean (FluidState): isSource, isSource, method_15793, isStill
int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, getLevel, m_7430_
int (FluidState): getAmount, getAmount, method_15779, getLevel
boolean (Fluid): a, isSame, method_15780, matchesType, m_mwhfifwd, matchesType, m_6212_
boolean (Fluid): isSame, isSame, method_15780, matchesType
ParticleEffect (): h, getDripParticle, method_15787, getParticle, m_ciouftzi, getParticle, m_7792_
ParticleEffect (): getDripParticle, getDripParticle, method_15787, getParticle
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, canBeReplacedWith, m_hpmvvmie, canBeReplacedWith, m_5486_
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): canBeReplacedWith, canBeReplacedWith, method_15777, canBeReplacedWith
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, getVelocity, m_7000_
Vec3d (BlockView, BlockPos, FluidState): getFlow, getFlow, method_15782, getVelocity
int (WorldView): a, getTickDelay, method_15789, getTickRate, m_ytkqcfqu, getTickRate, m_6718_
int (WorldView): getTickDelay, getTickDelay, method_15789, getTickRate
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, getHeight, m_6098_
float (FluidState, BlockView, BlockPos): getHeight, getHeight, method_15788, getHeight
BlockState (FluidState): b, createLegacyBlock, method_15790, toBlockState, m_knecptla, toBlockState, m_5804_
BlockState (FluidState): createLegacyBlock, createLegacyBlock, method_15790, toBlockState
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, getShape, m_7999_
VoxelShape (FluidState, BlockView, BlockPos): getShape, getShape, method_17775, getShape
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, getHeight, m_7427_
float (FluidState): getOwnHeight, getOwnHeight, method_20784, getHeight
Optional<SoundEvent> (): j, getPickupSound, method_32359, getBucketFillSound, m_qdxselfr, getBucketFillSound, m_142520_
Optional<SoundEvent> (): getPickupSound, getPickupSound, method_32359, getBucketFillSound
boolean (TagKey<Fluid>): a, is, method_15791, isIn, m_gmnntlxe, isIn, m_205067_
boolean (TagKey<Fluid>): is, is, method_15791, isIn
RegistryEntry$Reference<Fluid> (): k, builtInRegistryHolder, method_40178, getRegistryEntry, m_aahbiwvg, getBuiltInRegistryHolder, m_205069_
RegistryEntry$Reference<Fluid> (): builtInRegistryHolder, builtInRegistryHolder, method_40178, getRegistryEntry
void (World, BlockPos, FluidState, Random): a, animateTick, method_15776, randomDisplayTick, m_tlgfmmht, randomDisplayTick, m_213811_
void (World, BlockPos, FluidState, Random): animateTick, animateTick, method_15776, randomDisplayTick
void (ServerWorld, BlockPos, BlockState, FluidState): b, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_
void (ServerWorld, BlockPos, BlockState, FluidState): tick, tick, method_15778, onScheduledTick
void (ServerWorld, BlockPos, FluidState, Random): a, randomTick, method_15792, onRandomTick, m_tgvruohf, onRandomTick, m_213812_
void (ServerWorld, BlockPos, FluidState, Random): randomTick, randomTick, method_15792, onRandomTick
void (World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_67694, onEntityCollision, m_urkekfmy, onEntityCollision, m_384657_
void (World, BlockPos, Entity, EntityCollisionHandler): entityInside, entityInside, method_67694, onEntityCollision
Box (FluidState, BlockView, BlockPos): c, getAABB, method_66788, getCollisionBox, m_rzubjknj, getCollisionBox, m_385877_
Box (FluidState, BlockView, BlockPos): getAABB, getAABB, method_66788, getCollisionBox
1.21.11
Names
ffz
fla
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
fak
ffz
Fields
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
exz
fak
Fields
Constructors
Methods
1.21.5
Names
esz
exz
Fields
Constructors
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void (World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_67694, onEntityCollision, m_urkekfmy, onEntityCollision, m_384657_
Box (FluidState, BlockView, BlockPos): c, getAABB, method_66788, getCollisionBox, m_rzubjknj, getCollisionBox, m_385877_
1.21.4
Names
etw
esz
Fields
Constructors
Methods
1.21.3
Names
epd
etw
Fields
Constructors
Methods
void (World, BlockPos, FluidState): b, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_
void (World, BlockPos, FluidState, Random): b, randomTick, method_15792, onRandomTick, m_tgvruohf, onRandomTick, m_213812_
void (ServerWorld, BlockPos, BlockState, FluidState): b, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_
void (ServerWorld, BlockPos, FluidState, Random): a, randomTick, method_15792, onRandomTick, m_tgvruohf, onRandomTick, m_213812_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
enw
epd
Fields
Constructors
Methods
1.20.6
Names
eeq
enw
Fields
Constructors
Methods
1.20.4
Names
eal
eeq
Fields
Constructors
Methods
1.20.2
Names
dxd
eal
Fields
Constructors
Methods
1.20.1
Names
dwi
dxd
Fields
Constructors
Methods
1.19.4
Names
dti
dwi
Fields
Constructors
Methods
1.19.3
Names
dpu
dti
Fields
Constructors
Methods
StateManager<Fluid, FluidState> (): g, getStateDefinition, method_15783, getStateManager, m_skhoygrv, getStateManager, m_76144_
StateManager<Fluid, FluidState> (): f, getStateDefinition, method_15783, getStateManager, m_skhoygrv, getStateManager, m_76144_
FluidState (): h, defaultFluidState, method_15785, getDefaultState, m_iovysrti, getDefaultState, m_76145_
FluidState (): g, defaultFluidState, method_15785, getDefaultState, m_iovysrti, getDefaultState, m_76145_
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_
void (World, BlockPos, FluidState): b, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_
boolean (): j, isRandomlyTicking, method_15795, hasRandomTicks, m_gtjvpotf, hasRandomTicks, m_6685_
boolean (): i, isRandomlyTicking, method_15795, hasRandomTicks, m_gtjvpotf, hasRandomTicks, m_6685_
ParticleEffect (): i, getDripParticle, method_15787, getParticle, m_ciouftzi, getParticle, m_7792_
ParticleEffect (): h, getDripParticle, method_15787, getParticle, m_ciouftzi, getParticle, m_7792_
Optional<SoundEvent> (): k, getPickupSound, method_32359, getBucketFillSound, m_qdxselfr, getBucketFillSound, m_142520_
Optional<SoundEvent> (): j, getPickupSound, method_32359, getBucketFillSound, m_qdxselfr, getBucketFillSound, m_142520_
RegistryEntry$Reference<Fluid> (): l, builtInRegistryHolder, method_40178, getRegistryEntry, m_aahbiwvg, getBuiltInRegistryHolder, m_205069_
RegistryEntry$Reference<Fluid> (): k, builtInRegistryHolder, method_40178, getRegistryEntry, m_aahbiwvg, getBuiltInRegistryHolder, m_205069_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
dox
dpu
Fields
Constructors
Methods
1.19
Names
diw
dox
Fields
Constructors
Methods
void (World, BlockPos, FluidState, Random): b, randomTick, method_15792, onRandomTick, m_tgvruohf, onRandomTick, m_7449_
boolean (FluidState): c, isSource, method_15793, isStill, m_zcckkdqh, isStill, m_7444_
boolean (FluidState): c, isSource, method_15793, isStill, m_zcckkdqh, isSource, m_7444_
void (World, BlockPos, FluidState, Random): a, animateTick, method_15776, randomDisplayTick, m_tlgfmmht, randomDisplayTick, m_7450_
void (World, BlockPos, FluidState, Random): a, animateTick, method_15776, randomDisplayTick, m_tlgfmmht, randomDisplayTick, m_213811_
void (World, BlockPos, FluidState, Random): b, randomTick, method_15792, onRandomTick, m_tgvruohf, onRandomTick, m_213812_
1.18.2
Names
dhu
diw
net.minecraft.fluid.Fluid
Fields
IdList<FluidState>: c, FLUID_STATE_REGISTRY, field_15904, STATE_IDS, f_sbhnjduk, f_76104_
IdList<FluidState>: c, FLUID_STATE_REGISTRY, field_15904, STATE_IDS, f_sbhnjduk, STATE_IDS, f_76104_
StateManager<Fluid, FluidState>: d, stateDefinition, field_15905, stateManager, f_yrmirzbe, f_76105_
StateManager<Fluid, FluidState>: d, stateDefinition, field_15905, stateManager, f_yrmirzbe, stateManager, f_76105_
FluidState: a, defaultFluidState, field_15903, defaultState, f_kpypqepb, f_76103_
FluidState: a, defaultFluidState, field_15903, defaultState, f_kpypqepb, defaultState, f_76103_
RegistryEntry$Reference<Fluid>: b, builtInRegistryHolder, field_36431, registryEntry, f_zkjtkgce, builtInRegistryHolder, f_205066_
Constructors
Methods
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, m_7180_
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, appendProperties, m_7180_
StateManager<Fluid, FluidState> (): g, getStateDefinition, method_15783, getStateManager, m_skhoygrv, m_76144_
StateManager<Fluid, FluidState> (): g, getStateDefinition, method_15783, getStateManager, m_skhoygrv, getStateManager, m_76144_
void (FluidState): f, registerDefaultState, method_15781, setDefaultState, m_hkiydxui, m_76142_
void (FluidState): f, registerDefaultState, method_15781, setDefaultState, m_hkiydxui, setDefaultState, m_76142_
FluidState (): h, defaultFluidState, method_15785, getDefaultState, m_iovysrti, m_76145_
FluidState (): h, defaultFluidState, method_15785, getDefaultState, m_iovysrti, getDefaultState, m_76145_
Item (): a, getBucket, method_15774, getBucketItem, m_gspotxsa, m_6859_
Item (): a, getBucket, method_15774, getBucketItem, m_gspotxsa, getBucketItem, m_6859_
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, m_6292_
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, onScheduledTick, m_6292_
void (World, BlockPos, FluidState, Random): b, randomTick, method_15792, onRandomTick, m_tgvruohf, m_7449_
void (World, BlockPos, FluidState, Random): b, randomTick, method_15792, onRandomTick, m_tgvruohf, onRandomTick, m_7449_
boolean (): j, isRandomlyTicking, method_15795, hasRandomTicks, m_gtjvpotf, m_6685_
boolean (): j, isRandomlyTicking, method_15795, hasRandomTicks, m_gtjvpotf, hasRandomTicks, m_6685_
boolean (): b, isEmpty, method_15794, isEmpty, m_csmjjwky, m_6759_
boolean (): b, isEmpty, method_15794, isEmpty, m_csmjjwky, isEmpty, m_6759_
float (): c, getExplosionResistance, method_15784, getBlastResistance, m_okxqeops, m_6752_
float (): c, getExplosionResistance, method_15784, getBlastResistance, m_okxqeops, getBlastResistance, m_6752_
boolean (FluidState): c, isSource, method_15793, isStill, m_zcckkdqh, m_7444_
boolean (FluidState): c, isSource, method_15793, isStill, m_zcckkdqh, isStill, m_7444_
int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, m_7430_
int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, getLevel, m_7430_
boolean (Fluid): a, isSame, method_15780, matchesType, m_mwhfifwd, m_6212_
boolean (Fluid): a, isSame, method_15780, matchesType, m_mwhfifwd, matchesType, m_6212_
boolean (Tag<Fluid>): a, is, method_15791, isIn, m_gmnntlxe, m_76108_
void (World, BlockPos, FluidState, Random): a, animateTick, method_15776, randomDisplayTick, m_tlgfmmht, m_7450_
void (World, BlockPos, FluidState, Random): a, animateTick, method_15776, randomDisplayTick, m_tlgfmmht, randomDisplayTick, m_7450_
ParticleEffect (): i, getDripParticle, method_15787, getParticle, m_ciouftzi, m_7792_
ParticleEffect (): i, getDripParticle, method_15787, getParticle, m_ciouftzi, getParticle, m_7792_
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, canBeReplacedWith, m_hpmvvmie, m_5486_
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, canBeReplacedWith, m_hpmvvmie, canBeReplacedWith, m_5486_
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, m_7000_
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, getVelocity, m_7000_
int (WorldView): a, getTickDelay, method_15789, getTickRate, m_ytkqcfqu, m_6718_
int (WorldView): a, getTickDelay, method_15789, getTickRate, m_ytkqcfqu, getTickRate, m_6718_
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, m_6098_
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, getHeight, m_6098_
BlockState (FluidState): b, createLegacyBlock, method_15790, toBlockState, m_knecptla, m_5804_
BlockState (FluidState): b, createLegacyBlock, method_15790, toBlockState, m_knecptla, toBlockState, m_5804_
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, m_7999_
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, getShape, m_7999_
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, m_7427_
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, getHeight, m_7427_
Optional<SoundEvent> (): k, getPickupSound, method_32359, getBucketFillSound, m_qdxselfr, m_142520_
Optional<SoundEvent> (): k, getPickupSound, method_32359, getBucketFillSound, m_qdxselfr, getBucketFillSound, m_142520_
boolean (TagKey<Fluid>): a, is, method_15791, isIn, m_gmnntlxe, isIn, m_205067_
RegistryEntry$Reference<Fluid> (): l, builtInRegistryHolder, method_40178, getRegistryEntry, m_aahbiwvg, getBuiltInRegistryHolder, m_205069_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
der
dhu
Fields
Constructors
Methods
1.17.1
Names
Fields
Constructors
Methods
1.17
Names
cuw
der
net.minecraft.fluid.Fluid
net.minecraft.src.C_2690_
Fields
IdList<FluidState>: c, FLUID_STATE_REGISTRY, field_15904, STATE_IDS, f_sbhnjduk, field_207201_d, STATE_REGISTRY
IdList<FluidState>: c, FLUID_STATE_REGISTRY, field_15904, STATE_IDS, f_sbhnjduk, f_76104_
StateManager<Fluid, FluidState>: d, stateDefinition, field_15905, stateManager, f_yrmirzbe, field_207202_e, stateContainer
StateManager<Fluid, FluidState>: d, stateDefinition, field_15905, stateManager, f_yrmirzbe, f_76105_
FluidState: a, defaultFluidState, field_15903, defaultState, f_kpypqepb, field_207200_b, defaultState
FluidState: a, defaultFluidState, field_15903, defaultState, f_kpypqepb, f_76103_
Constructors
Methods
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, func_207184_a, fillStateContainer
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, m_7180_
StateManager<Fluid, FluidState> (): g, getStateDefinition, method_15783, getStateManager, m_skhoygrv, func_207182_e, getStateContainer
StateManager<Fluid, FluidState> (): g, getStateDefinition, method_15783, getStateManager, m_skhoygrv, m_76144_
void (FluidState): f, registerDefaultState, method_15781, setDefaultState, m_hkiydxui, func_207183_f, setDefaultState
void (FluidState): f, registerDefaultState, method_15781, setDefaultState, m_hkiydxui, m_76142_
FluidState (): h, defaultFluidState, method_15785, getDefaultState, m_iovysrti, func_207188_f, getDefaultState
FluidState (): h, defaultFluidState, method_15785, getDefaultState, m_iovysrti, m_76145_
Item (): a, getBucket, method_15774, getBucketItem, m_gspotxsa, func_204524_b, getFilledBucket
Item (): a, getBucket, method_15774, getBucketItem, m_gspotxsa, m_6859_
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, func_207191_a, tick
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, m_6292_
void (World, BlockPos, FluidState, Random): b, randomTick, method_15792, onRandomTick, m_tgvruohf, func_207186_b, randomTick
void (World, BlockPos, FluidState, Random): b, randomTick, method_15792, onRandomTick, m_tgvruohf, m_7449_
boolean (): j, isRandomlyTicking, method_15795, hasRandomTicks, m_gtjvpotf, func_207196_h, ticksRandomly
boolean (): j, isRandomlyTicking, method_15795, hasRandomTicks, m_gtjvpotf, m_6685_
boolean (): b, isEmpty, method_15794, isEmpty, m_csmjjwky, func_204538_c, isEmpty
boolean (): b, isEmpty, method_15794, isEmpty, m_csmjjwky, m_6759_
float (): c, getExplosionResistance, method_15784, getBlastResistance, m_okxqeops, func_210195_d, getExplosionResistance
float (): c, getExplosionResistance, method_15784, getBlastResistance, m_okxqeops, m_6752_
boolean (FluidState): c, isSource, method_15793, isStill, m_zcckkdqh, func_207193_c, isSource
boolean (FluidState): c, isSource, method_15793, isStill, m_zcckkdqh, m_7444_
int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, func_207192_d, getLevel
int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, m_7430_
boolean (Fluid): a, isSame, method_15780, matchesType, m_mwhfifwd, func_207187_a, isEquivalentTo
boolean (Fluid): a, isSame, method_15780, matchesType, m_mwhfifwd, m_6212_
boolean (Tag<Fluid>): a, is, method_15791, isIn, m_gmnntlxe, func_207185_a, isIn
boolean (Tag<Fluid>): a, is, method_15791, isIn, m_gmnntlxe, m_76108_
void (World, BlockPos, FluidState, Random): a, animateTick, method_15776, randomDisplayTick, m_tlgfmmht, func_204522_a, animateTick
void (World, BlockPos, FluidState, Random): a, animateTick, method_15776, randomDisplayTick, m_tlgfmmht, m_7450_
ParticleEffect (): i, getDripParticle, method_15787, getParticle, m_ciouftzi, func_204521_c, getDripParticleData
ParticleEffect (): i, getDripParticle, method_15787, getParticle, m_ciouftzi, m_7792_
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, canBeReplacedWith, m_hpmvvmie, func_215665_a, canDisplace
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, canBeReplacedWith, m_hpmvvmie, m_5486_
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, func_215663_a, getFlow
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, m_7000_
int (WorldView): a, getTickDelay, method_15789, getTickRate, m_ytkqcfqu, func_205569_a, getTickRate
int (WorldView): a, getTickDelay, method_15789, getTickRate, m_ytkqcfqu, m_6718_
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, func_215662_a, getActualHeight
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, m_6098_
BlockState (FluidState): b, createLegacyBlock, method_15790, toBlockState, m_knecptla, func_204527_a, getBlockState
BlockState (FluidState): b, createLegacyBlock, method_15790, toBlockState, m_knecptla, m_5804_
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, func_215664_b, func_215664_b
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, m_7999_
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, func_223407_a, getHeight
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, m_7427_
Optional<SoundEvent> (): k, getPickupSound, method_32359, getBucketFillSound, m_qdxselfr, m_142520_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cut
cuw
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cwz
cut
Fields
Constructors
Methods
1.16.1
Names
coi
cwz
Fields
Constructors
Methods
boolean (Tag<Fluid>): a, is, method_15791, matches, m_gmnntlxe, func_207185_a, isIn
boolean (Tag<Fluid>): a, is, method_15791, isIn, m_gmnntlxe, func_207185_a, isIn
1.15.2
Names
cof
coi
Fields
Constructors
Methods
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, m_hpmvvmie, func_215665_a, canDisplace
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, canBeReplacedWith, m_hpmvvmie, func_215665_a, canDisplace
1.15.1
Names
Fields
Constructors
Methods
float (FluidState): a, getOwnHeight, method_20784, m_fyrjznjx, func_223407_a, getHeight
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_fyrjznjx, func_223407_a, getHeight
1.15
Names
clj
cof
Fields
IdList<FluidState>: c, FLUID_STATE_REGISTRY, field_15904, STATE_IDS, f_sbhnjduk, STATE_REGISTRY, field_207201_d, STATE_REGISTRY
IdList<FluidState>: c, FLUID_STATE_REGISTRY, field_15904, STATE_IDS, f_sbhnjduk, field_207201_d, STATE_REGISTRY
StateManager<Fluid, FluidState>: d, stateDefinition, field_15905, stateManager, f_yrmirzbe, stateDefinition, field_207202_e, stateContainer
StateManager<Fluid, FluidState>: d, stateDefinition, field_15905, stateManager, f_yrmirzbe, field_207202_e, stateContainer
FluidState: a, defaultFluidState, field_15903, defaultState, f_kpypqepb, defaultState, field_207200_b, defaultState
FluidState: a, defaultFluidState, field_15903, defaultState, f_kpypqepb, field_207200_b, defaultState
Constructors
Methods
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, buildStateDefinition, func_207184_a, fillStateContainer
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, func_207184_a, fillStateContainer
StateManager<Fluid, FluidState> (): h, getStateDefinition, method_15783, getStateManager, m_skhoygrv, stateDefinition, func_207182_e, getStateContainer
StateManager<Fluid, FluidState> (): g, getStateDefinition, method_15783, getStateManager, m_skhoygrv, func_207182_e, getStateContainer
void (FluidState): f, registerDefaultState, method_15781, setDefaultState, m_hkiydxui, setDefaultState, func_207183_f, setDefaultState
void (FluidState): f, registerDefaultState, method_15781, setDefaultState, m_hkiydxui, func_207183_f, setDefaultState
FluidState (): i, defaultFluidState, method_15785, getDefaultState, m_iovysrti, defaultState, func_207188_f, getDefaultState
FluidState (): h, defaultFluidState, method_15785, getDefaultState, m_iovysrti, func_207188_f, getDefaultState
Item (): b, getBucket, method_15774, getBucketItem, m_gspotxsa, asItem, func_204524_b, getFilledBucket
Item (): a, getBucket, method_15774, getBucketItem, m_gspotxsa, func_204524_b, getFilledBucket
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, tick, func_207191_a, tick
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, func_207191_a, tick
void (World, BlockPos, FluidState, Random): b, randomTick, method_15792, onRandomTick, m_tgvruohf, randomTick, func_207186_b, randomTick
void (World, BlockPos, FluidState, Random): b, randomTick, method_15792, onRandomTick, m_tgvruohf, func_207186_b, randomTick
boolean (): k, isRandomlyTicking, method_15795, hasRandomTicks, m_gtjvpotf, ticksRandomly, func_207196_h, ticksRandomly
boolean (): j, isRandomlyTicking, method_15795, hasRandomTicks, m_gtjvpotf, func_207196_h, ticksRandomly
boolean (): c, isEmpty, method_15794, isEmpty, m_csmjjwky, isEmpty, func_204538_c, isEmpty
boolean (): b, isEmpty, method_15794, isEmpty, m_csmjjwky, func_204538_c, isEmpty
float (): d, getExplosionResistance, method_15784, getBlastResistance, m_okxqeops, getBlastResistance, func_210195_d, getExplosionResistance
float (): c, getExplosionResistance, method_15784, getBlastResistance, m_okxqeops, func_210195_d, getExplosionResistance
boolean (FluidState): c, isSource, method_15793, isStill, m_zcckkdqh, isSource, func_207193_c, isSource
boolean (FluidState): c, isSource, method_15793, isStill, m_zcckkdqh, func_207193_c, isSource
int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, getLevel, func_207192_d, getLevel
int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, func_207192_d, getLevel
boolean (Fluid): a, isSame, method_15780, matchesType, m_mwhfifwd, is, func_207187_a, isEquivalentTo
boolean (Fluid): a, isSame, method_15780, matchesType, m_mwhfifwd, func_207187_a, isEquivalentTo
boolean (Tag<Fluid>): a, is, method_15791, matches, m_gmnntlxe, is, func_207185_a, isIn
boolean (Tag<Fluid>): a, is, method_15791, matches, m_gmnntlxe, func_207185_a, isIn
RenderLayer (): a, getRenderLayer, method_15786, getRenderLayer, m_vryhhqhs, getRenderLayer, func_180664_k, getRenderLayer
void (World, BlockPos, FluidState, Random): a, animateTick, method_15776, randomDisplayTick, m_tlgfmmht, randomDisplayTick, func_204522_a, animateTick
void (World, BlockPos, FluidState, Random): a, animateTick, method_15776, randomDisplayTick, m_tlgfmmht, func_204522_a, animateTick
ParticleEffect (): j, getDripParticle, method_15787, getParticle, m_ciouftzi, getDripParticle, func_204521_c, getDripParticleData
ParticleEffect (): i, getDripParticle, method_15787, getParticle, m_ciouftzi, func_204521_c, getDripParticleData
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, canBeReplacedWith, m_hpmvvmie, canBeReplaced, func_215665_a, canDisplace
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, m_hpmvvmie, func_215665_a, canDisplace
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, getFlow, func_215663_a, getFlow
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, func_215663_a, getFlow
int (CollisionView): a, getTickDelay, method_15789, getTickRate, m_ytkqcfqu, getTickRate, func_205569_a, getTickRate
int (WorldView): a, getTickDelay, method_15789, getTickRate, m_ytkqcfqu, func_205569_a, getTickRate
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, getHeight, func_215662_a, getActualHeight
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, func_215662_a, getActualHeight
BlockState (FluidState): b, createLegacyBlock, method_15790, toBlockState, m_knecptla, getLegacyBlockState, func_204527_a, getBlockState
BlockState (FluidState): b, createLegacyBlock, method_15790, toBlockState, m_knecptla, func_204527_a, getBlockState
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, getShape, func_215664_b, func_215664_b
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, func_215664_b, func_215664_b
float (FluidState): a, getOwnHeight, method_20784, m_fyrjznjx, m_78356736, func_223407_a, getHeight
float (FluidState): a, getOwnHeight, method_20784, m_fyrjznjx, func_223407_a, getHeight
1.14.4
Names
cle
clj
net.minecraft.world.level.material.Fluid
net.minecraft.unmapped.C_rxhyurmy
Fields
IdList<FluidState>: c, field_15904, STATE_IDS, STATE_REGISTRY, field_207201_d, STATE_REGISTRY
IdList<FluidState>: c, FLUID_STATE_REGISTRY, field_15904, STATE_IDS, f_sbhnjduk, STATE_REGISTRY, field_207201_d, STATE_REGISTRY
StateFactory<Fluid, FluidState>: d, field_15905, stateFactory, stateDefinition, field_207202_e, stateContainer
StateManager<Fluid, FluidState>: d, stateDefinition, field_15905, stateManager, f_yrmirzbe, stateDefinition, field_207202_e, stateContainer
FluidState: a, field_15903, defaultState, defaultState, field_207200_b, defaultState
FluidState: a, defaultFluidState, field_15903, defaultState, f_kpypqepb, defaultState, field_207200_b, defaultState
Constructors
Methods
void (StateFactory$Builder<Fluid, FluidState>): a, method_15775, appendProperties, buildStateDefinition, func_207184_a, fillStateContainer
void (StateManager$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_nnamigjt, buildStateDefinition, func_207184_a, fillStateContainer
StateFactory<Fluid, FluidState> (): h, method_15783, getStateFactory, stateDefinition, func_207182_e, getStateContainer
StateManager<Fluid, FluidState> (): h, getStateDefinition, method_15783, getStateManager, m_skhoygrv, stateDefinition, func_207182_e, getStateContainer
void (FluidState): f, method_15781, setDefaultState, setDefaultState, func_207183_f, setDefaultState
void (FluidState): f, registerDefaultState, method_15781, setDefaultState, m_hkiydxui, setDefaultState, func_207183_f, setDefaultState
FluidState (): i, method_15785, getDefaultState, defaultState, func_207188_f, getDefaultState
FluidState (): i, defaultFluidState, method_15785, getDefaultState, m_iovysrti, defaultState, func_207188_f, getDefaultState
Item (): b, method_15774, getBucketItem, asItem, func_204524_b, getFilledBucket
Item (): b, getBucket, method_15774, getBucketItem, m_gspotxsa, asItem, func_204524_b, getFilledBucket
void (World, BlockPos, FluidState): a, method_15778, onScheduledTick, tick, func_207191_a, tick
void (World, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_ckadjwba, tick, func_207191_a, tick
void (World, BlockPos, FluidState, Random): b, method_15792, onRandomTick, randomTick, func_207186_b, randomTick
void (World, BlockPos, FluidState, Random): b, randomTick, method_15792, onRandomTick, m_tgvruohf, randomTick, func_207186_b, randomTick
boolean (): k, method_15795, hasRandomTicks, ticksRandomly, func_207196_h, ticksRandomly
boolean (): k, isRandomlyTicking, method_15795, hasRandomTicks, m_gtjvpotf, ticksRandomly, func_207196_h, ticksRandomly
boolean (): c, method_15794, isEmpty, isEmpty, func_204538_c, isEmpty
boolean (): c, isEmpty, method_15794, isEmpty, m_csmjjwky, isEmpty, func_204538_c, isEmpty
float (): d, method_15784, getBlastResistance, getBlastResistance, func_210195_d, getExplosionResistance
float (): d, getExplosionResistance, method_15784, getBlastResistance, m_okxqeops, getBlastResistance, func_210195_d, getExplosionResistance
boolean (FluidState): c, method_15793, isStill, isSource, func_207193_c, isSource
boolean (FluidState): c, isSource, method_15793, isStill, m_zcckkdqh, isSource, func_207193_c, isSource
int (FluidState): d, method_15779, getLevel, getLevel, func_207192_d, getLevel
int (FluidState): d, getAmount, method_15779, getLevel, m_thtsuwkd, getLevel, func_207192_d, getLevel
boolean (Fluid): a, method_15780, matchesType, is, func_207187_a, isEquivalentTo
boolean (Fluid): a, isSame, method_15780, matchesType, m_mwhfifwd, is, func_207187_a, isEquivalentTo
boolean (Tag<Fluid>): a, method_15791, matches, is, func_207185_a, isIn
boolean (Tag<Fluid>): a, is, method_15791, matches, m_gmnntlxe, is, func_207185_a, isIn
BlockRenderLayer (): a, method_15786, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
RenderLayer (): a, getRenderLayer, method_15786, getRenderLayer, m_vryhhqhs, getRenderLayer, func_180664_k, getRenderLayer
void (World, BlockPos, FluidState, Random): a, method_15776, randomDisplayTick, randomDisplayTick, func_204522_a, animateTick
void (World, BlockPos, FluidState, Random): a, animateTick, method_15776, randomDisplayTick, m_tlgfmmht, randomDisplayTick, func_204522_a, animateTick
ParticleEffect (): j, method_15787, getParticle, getDripParticle, func_204521_c, getDripParticleData
ParticleEffect (): j, getDripParticle, method_15787, getParticle, m_ciouftzi, getDripParticle, func_204521_c, getDripParticleData
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): a, method_15777, method_15777, canBeReplaced, func_215665_a, canDisplace
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, canBeReplacedWith, m_hpmvvmie, canBeReplaced, func_215665_a, canDisplace
Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getVelocity, getFlow, func_215663_a, getFlow
Vec3d (BlockView, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_pfqcawvv, getFlow, func_215663_a, getFlow
int (ViewableWorld): a, method_15789, getTickRate, getTickRate, func_205569_a, getTickRate
int (CollisionView): a, getTickDelay, method_15789, getTickRate, m_ytkqcfqu, getTickRate, func_205569_a, getTickRate
float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, getHeight, func_215662_a, getActualHeight
float (FluidState, BlockView, BlockPos): a, getHeight, method_15788, getHeight, m_ujruvhoa, getHeight, func_215662_a, getActualHeight
BlockState (FluidState): b, method_15790, toBlockState, getLegacyBlockState, func_204527_a, getBlockState
BlockState (FluidState): b, createLegacyBlock, method_15790, toBlockState, m_knecptla, getLegacyBlockState, func_204527_a, getBlockState
VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, getShape, func_215664_b, func_215664_b
VoxelShape (FluidState, BlockView, BlockPos): b, getShape, method_17775, getShape, m_lrjhvxds, getShape, func_215664_b, func_215664_b
float (FluidState): a, method_20784, method_20784, m_78356736, func_223407_a, getHeight
float (FluidState): a, getOwnHeight, method_20784, m_fyrjznjx, m_78356736, func_223407_a, getHeight
1.14.3
Names
cla
cle
net.minecraft.fluid.Fluid
Fields
Id2ObjectBiMap<FluidState>: c, field_15904, STATE_REGISTRY, field_207201_d, STATE_REGISTRY
IdList<FluidState>: c, field_15904, STATE_IDS, STATE_REGISTRY, field_207201_d, STATE_REGISTRY
StateDefinition<Fluid, FluidState>: d, field_15905, stateDefinition, field_207202_e, stateContainer
StateFactory<Fluid, FluidState>: d, field_15905, stateFactory, stateDefinition, field_207202_e, stateContainer
FluidState: a, field_15903, defaultState, field_207200_b, defaultState
FluidState: a, field_15903, defaultState, defaultState, field_207200_b, defaultState
Constructors
Methods
void (StateDefinition$Builder<Fluid, FluidState>): a, method_15775, buildStateDefinition, func_207184_a, fillStateContainer
void (StateFactory$Builder<Fluid, FluidState>): a, method_15775, appendProperties, buildStateDefinition, func_207184_a, fillStateContainer
StateDefinition<Fluid, FluidState> (): h, method_15783, stateDefinition, func_207182_e, getStateContainer
StateFactory<Fluid, FluidState> (): h, method_15783, getStateFactory, stateDefinition, func_207182_e, getStateContainer
void (FluidState): e, method_15781, setDefaultState, func_207183_f, setDefaultState
void (FluidState): f, method_15781, setDefaultState, setDefaultState, func_207183_f, setDefaultState
FluidState (): i, method_15785, defaultState, func_207188_f, getDefaultState
FluidState (): i, method_15785, getDefaultState, defaultState, func_207188_f, getDefaultState
Item (): b, method_15774, asItem, func_204524_b, getFilledBucket
Item (): b, method_15774, getBucketItem, asItem, func_204524_b, getFilledBucket
void (World, BlockPos, FluidState): a, method_15778, tick, func_207191_a, tick
void (World, BlockPos, FluidState): a, method_15778, onScheduledTick, tick, func_207191_a, tick
void (World, BlockPos, FluidState, Random): b, method_15792, randomTick, func_207186_b, randomTick
void (World, BlockPos, FluidState, Random): b, method_15792, onRandomTick, randomTick, func_207186_b, randomTick
boolean (): k, method_15795, ticksRandomly, func_207196_h, ticksRandomly
boolean (): k, method_15795, hasRandomTicks, ticksRandomly, func_207196_h, ticksRandomly
boolean (): c, method_15794, isEmpty, func_204538_c, isEmpty
boolean (): c, method_15794, isEmpty, isEmpty, func_204538_c, isEmpty
float (): d, method_15784, getBlastResistance, func_210195_d, getExplosionResistance
float (): d, method_15784, getBlastResistance, getBlastResistance, func_210195_d, getExplosionResistance
boolean (FluidState): b, method_15793, isSource, func_207193_c, isSource
boolean (FluidState): c, method_15793, isStill, isSource, func_207193_c, isSource
int (FluidState): c, method_15779, getLevel, func_207192_d, getLevel
int (FluidState): d, method_15779, getLevel, getLevel, func_207192_d, getLevel
boolean (Fluid): a, method_15780, is, func_207187_a, isEquivalentTo
boolean (Fluid): a, method_15780, matchesType, is, func_207187_a, isEquivalentTo
boolean (Tag<Fluid>): a, method_15791, is, func_207185_a, isIn
boolean (Tag<Fluid>): a, method_15791, matches, is, func_207185_a, isIn
BlockLayer (): a, method_15786, getRenderLayer, func_180664_k, getRenderLayer
BlockRenderLayer (): a, method_15786, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
void (World, BlockPos, FluidState, Random): a, method_15776, randomDisplayTick, func_204522_a, animateTick
void (World, BlockPos, FluidState, Random): a, method_15776, randomDisplayTick, randomDisplayTick, func_204522_a, animateTick
ParticleOptions (): j, method_15787, getDripParticle, func_204521_c, getDripParticleData
ParticleEffect (): j, method_15787, getParticle, getDripParticle, func_204521_c, getDripParticleData
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): a, method_15777, canBeReplaced, func_215665_a, func_215665_a
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): a, method_15777, method_15777, canBeReplaced, func_215665_a, canDisplace
Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getFlow, func_215663_a, func_215663_a
Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getVelocity, getFlow, func_215663_a, getFlow
int (WorldView): a, method_15789, getTickRate, func_205569_a, getTickRate
int (ViewableWorld): a, method_15789, getTickRate, getTickRate, func_205569_a, getTickRate
float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, func_215662_a, func_215662_a
float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, getHeight, func_215662_a, getActualHeight
BlockState (FluidState): a, method_15790, getLegacyBlockState, func_204527_a, getBlockState
BlockState (FluidState): b, method_15790, toBlockState, getLegacyBlockState, func_204527_a, getBlockState
VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, func_215664_b, func_215664_b
VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, getShape, func_215664_b, func_215664_b
float (FluidState): a, method_20784, method_20784, m_78356736, func_223407_a, getHeight
1.14.2
Names
Fields
Id2ObjectBiMap<FluidState>: c, field_15904, STATE_REGISTRY, field_207201_d, field_207201_d
Id2ObjectBiMap<FluidState>: c, field_15904, STATE_REGISTRY, field_207201_d, STATE_REGISTRY
StateDefinition<Fluid, FluidState>: d, field_15905, stateDefinition, field_207202_e, field_207202_e
StateDefinition<Fluid, FluidState>: d, field_15905, stateDefinition, field_207202_e, stateContainer
FluidState: a, field_15903, defaultState, field_207200_b, field_207200_b
FluidState: a, field_15903, defaultState, field_207200_b, defaultState
Constructors
Methods
1.14.1
Names
cky
cla
Fields
Constructors
Methods
1.14
Names
byv
cky
net.minecraft.class_4023
net.minecraft.class_3611
Fields
Id2ObjectBiMap<FluidState>: c, field_19484, STATE_REGISTRY, field_207201_d, STATE_REGISTRY
Id2ObjectBiMap<FluidState>: c, field_15904, STATE_REGISTRY, field_207201_d, field_207201_d
StateDefinition<Fluid, FluidState>: d, field_19485, stateDefinition, field_207202_e, stateContainer
StateDefinition<Fluid, FluidState>: d, field_15905, stateDefinition, field_207202_e, field_207202_e
FluidState: a, field_19483, defaultState, field_207200_b, defaultState
FluidState: a, field_15903, defaultState, field_207200_b, field_207200_b
Constructors
Methods
void (StateDefinition$Builder<Fluid, FluidState>): a, method_17780, buildStateDefinition, func_207184_a, fillStateContainer
void (StateDefinition$Builder<Fluid, FluidState>): a, method_15775, buildStateDefinition, func_207184_a, fillStateContainer
StateDefinition<Fluid, FluidState> (): h, method_17795, stateDefinition, func_207182_e, getStateContainer
StateDefinition<Fluid, FluidState> (): h, method_15783, stateDefinition, func_207182_e, getStateContainer
void (FluidState): f, method_17794, setDefaultState, func_207183_f, setDefaultState
void (FluidState): e, method_15781, setDefaultState, func_207183_f, setDefaultState
FluidState (): i, method_17796, defaultState, func_207188_f, getDefaultState
FluidState (): i, method_15785, defaultState, func_207188_f, getDefaultState
Item (): b, method_17787, asItem, func_204524_b, getFilledBucket
Item (): b, method_15774, asItem, func_204524_b, getFilledBucket
void (World, BlockPos, FluidState): a, method_17776, tick, func_207191_a, tick
void (World, BlockPos, FluidState): a, method_15778, tick, func_207191_a, tick
void (World, BlockPos, FluidState, Random): b, method_17788, randomTick, func_207186_b, randomTick
void (World, BlockPos, FluidState, Random): b, method_15792, randomTick, func_207186_b, randomTick
boolean (FluidState, Fluid, Direction): a, method_17783, canBeReplaced, func_211757_a, canOtherFlowInto
Vec3d (WorldView, BlockPos, FluidState): a, method_17779, getFlow, func_205564_a, getFlow
int (WorldView): a, method_17778, getTickRate, func_205569_a, getTickRate
boolean (): k, method_17798, ticksRandomly, func_207196_h, ticksRandomly
boolean (): k, method_15795, ticksRandomly, func_207196_h, ticksRandomly
boolean (): c, method_17790, isEmpty, func_204538_c, isEmpty
boolean (): c, method_15794, isEmpty, func_204538_c, isEmpty
float (): d, method_17792, getBlastResistance, func_210195_d, getExplosionResistance
float (): d, method_15784, getBlastResistance, func_210195_d, getExplosionResistance
float (FluidState): a, method_17782, getHeight, func_207181_a, getHeight
BlockState (FluidState): b, method_17789, getLegacyBlockState, func_204527_a, getBlockState
boolean (FluidState): c, method_17791, isSource, func_207193_c, isSource
boolean (FluidState): b, method_15793, isSource, func_207193_c, isSource
int (FluidState): d, method_17793, getLevel, func_207192_d, getLevel
int (FluidState): c, method_15779, getLevel, func_207192_d, getLevel
boolean (Fluid): a, method_17781, is, func_207187_a, isEquivalentTo
boolean (Fluid): a, method_15780, is, func_207187_a, isEquivalentTo
boolean (Tag<Fluid>): a, method_17786, is, func_207185_a, isIn
boolean (Tag<Fluid>): a, method_15791, is, func_207185_a, isIn
void (): l, method_17799, init, func_207195_i, registerAll
void (String, Fluid): a, method_17784, register, func_207198_a, register
void (Identifier, Fluid): a, method_17785, register, func_207194_a, register
BlockLayer (): a, method_17775, getRenderLayer, func_180664_k, getRenderLayer
BlockLayer (): a, method_15786, getRenderLayer, func_180664_k, getRenderLayer
void (World, BlockPos, FluidState, Random): a, method_17777, randomDisplayTick, func_204522_a, animateTick
void (World, BlockPos, FluidState, Random): a, method_15776, randomDisplayTick, func_204522_a, animateTick
ParticleOptions (): j, method_17797, getDripParticle, func_204521_c, getDripParticleData
ParticleOptions (): j, method_15787, getDripParticle, func_204521_c, getDripParticleData
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): a, method_15777, canBeReplaced, func_215665_a, func_215665_a
Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getFlow, func_215663_a, func_215663_a
int (WorldView): a, method_15789, getTickRate, func_205569_a, getTickRate
float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, func_215662_a, func_215662_a
BlockState (FluidState): a, method_15790, getLegacyBlockState, func_204527_a, getBlockState
VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, func_215664_b, func_215664_b
1.13.2
Names
byu
byv
net.minecraft.unmapped.C_60377835
net.minecraft.class_4023
net.minecraft.fluid.Fluid
Fields
Id2ObjectBiMap<FluidState>: c, f_68088746, STATE_REGISTRY, field_207201_d
Id2ObjectBiMap<FluidState>: c, field_19484, STATE_REGISTRY, field_207201_d, STATE_REGISTRY
StateDefinition<Fluid, FluidState>: d, f_01746009, stateDefinition, field_207202_e
StateDefinition<Fluid, FluidState>: d, field_19485, stateDefinition, field_207202_e, stateContainer
FluidState: a, f_46891634, defaultState, field_207200_b
FluidState: a, field_19483, defaultState, field_207200_b, defaultState
Constructors
Methods
void (StateDefinition$Builder<Fluid, FluidState>): a, m_36538401, buildStateDefinition, func_207184_a
void (StateDefinition$Builder<Fluid, FluidState>): a, method_17780, buildStateDefinition, func_207184_a, fillStateContainer
StateDefinition<Fluid, FluidState> (): h, m_71878149, stateDefinition, func_207182_e
StateDefinition<Fluid, FluidState> (): h, method_17795, stateDefinition, func_207182_e, getStateContainer
void (FluidState): f, m_78410653, setDefaultState, func_207183_f
void (FluidState): f, method_17794, setDefaultState, func_207183_f, setDefaultState
FluidState (): i, m_88434237, defaultState, func_207188_f
FluidState (): i, method_17796, defaultState, func_207188_f, getDefaultState
Item (): b, m_96154106, asItem, func_204524_b
Item (): b, method_17787, asItem, func_204524_b, getFilledBucket
void (World, BlockPos, FluidState): a, m_81210267, tick, func_207191_a
void (World, BlockPos, FluidState): a, method_17776, tick, func_207191_a, tick
void (World, BlockPos, FluidState, Random): b, m_82704847, randomTick, func_207186_b
void (World, BlockPos, FluidState, Random): b, method_17788, randomTick, func_207186_b, randomTick
boolean (FluidState, Fluid, Direction): a, m_59272274, canBeReplaced, func_211757_a
boolean (FluidState, Fluid, Direction): a, method_17783, canBeReplaced, func_211757_a, canOtherFlowInto
Vec3d (WorldView, BlockPos, FluidState): a, m_38499780, getFlow, func_205564_a
Vec3d (WorldView, BlockPos, FluidState): a, method_17779, getFlow, func_205564_a, getFlow
int (WorldView): a, m_35833051, getTickRate, func_205569_a
int (WorldView): a, method_17778, getTickRate, func_205569_a, getTickRate
boolean (): k, m_37369567, ticksRandomly, func_207196_h
boolean (): k, method_17798, ticksRandomly, func_207196_h, ticksRandomly
boolean (): c, m_92151010, isEmpty, func_204538_c
boolean (): c, method_17790, isEmpty, func_204538_c, isEmpty
float (): d, m_56443414, getBlastResistance, func_210195_d
float (): d, method_17792, getBlastResistance, func_210195_d, getExplosionResistance
float (FluidState): a, m_76801381, getHeight, func_207181_a
float (FluidState): a, method_17782, getHeight, func_207181_a, getHeight
BlockState (FluidState): b, m_71617255, getLegacyBlockState, func_204527_a
BlockState (FluidState): b, method_17789, getLegacyBlockState, func_204527_a, getBlockState
boolean (FluidState): c, m_42113278, isSource, func_207193_c
boolean (FluidState): c, method_17791, isSource, func_207193_c, isSource
int (FluidState): d, m_56197596, getLevel, func_207192_d
int (FluidState): d, method_17793, getLevel, func_207192_d, getLevel
boolean (Fluid): a, m_97370585, is, func_207187_a
boolean (Fluid): a, method_17781, is, func_207187_a, isEquivalentTo
boolean (Tag<Fluid>): a, m_48845841, is, func_207185_a
boolean (Tag<Fluid>): a, method_17786, is, func_207185_a, isIn
void (): l, m_79911667, init, func_207195_i
void (): l, method_17799, init, func_207195_i, registerAll
void (String, Fluid): a, m_66020654, register, func_207198_a
void (String, Fluid): a, method_17784, register, func_207198_a, register
void (Identifier, Fluid): a, m_23409843, register, func_207194_a
void (Identifier, Fluid): a, method_17785, register, func_207194_a, register
BlockLayer (): a, m_71699326, getRenderLayer, func_180664_k
BlockLayer (): a, method_17775, getRenderLayer, func_180664_k, getRenderLayer
void (World, BlockPos, FluidState, Random): a, m_58391699, randomDisplayTick, func_204522_a
void (World, BlockPos, FluidState, Random): a, method_17777, randomDisplayTick, func_204522_a, animateTick
ParticleOptions (): j, m_14928532, getDripParticle, func_204521_c
ParticleOptions (): j, method_17797, getDripParticle, func_204521_c, getDripParticleData
1.13.1
Names
bym
byu
Fields
Identifier: a, f_74690546, EMPTY_KEY, field_207199_a
DefaultedIdRegistry<Identifier, Fluid>: c, f_27427281, REGISTRY, field_205588_a
Id2ObjectBiMap<FluidState>: d, f_68088746, STATE_REGISTRY, field_207201_d
Id2ObjectBiMap<FluidState>: c, f_68088746, STATE_REGISTRY, field_207201_d
StateDefinition<Fluid, FluidState>: e, f_01746009, stateDefinition, field_207202_e
StateDefinition<Fluid, FluidState>: d, f_01746009, stateDefinition, field_207202_e
FluidState: b, f_46891634, defaultState, field_207200_b
FluidState: a, f_46891634, defaultState, field_207200_b
Constructors
Methods
1.13
Names
bym
net.minecraft.unmapped.C_60377835
net.minecraft.fluid.Fluid
net.minecraft.fluid.Fluid
Fields
Identifier: a, f_74690546, EMPTY_KEY, field_207199_a
DefaultedIdRegistry<Identifier, Fluid>: c, f_27427281, REGISTRY, field_205588_a
Id2ObjectBiMap<FluidState>: d, f_68088746, STATE_REGISTRY, field_207201_d
StateDefinition<Fluid, FluidState>: e, f_01746009, stateDefinition, field_207202_e
FluidState: b, f_46891634, defaultState, field_207200_b
Constructors
()
Methods
void (StateDefinition$Builder<Fluid, FluidState>): a, m_36538401, buildStateDefinition, func_207184_a
StateDefinition<Fluid, FluidState> (): h, m_71878149, stateDefinition, func_207182_e
void (FluidState): f, m_78410653, setDefaultState, func_207183_f
FluidState (): i, m_88434237, defaultState, func_207188_f
Item (): b, m_96154106, asItem, func_204524_b
void (World, BlockPos, FluidState): a, m_81210267, tick, func_207191_a
void (World, BlockPos, FluidState, Random): b, m_82704847, randomTick, func_207186_b
boolean (FluidState, Fluid, Direction): a, m_59272274, canBeReplaced, func_211757_a
Vec3d (WorldView, BlockPos, FluidState): a, m_38499780, getFlow, func_205564_a
int (WorldView): a, m_35833051, getTickRate, func_205569_a
boolean (): k, m_37369567, ticksRandomly, func_207196_h
boolean (): c, m_92151010, isEmpty, func_204538_c
float (): d, m_56443414, getBlastResistance, func_210195_d
float (FluidState): a, m_76801381, getHeight, func_207181_a
BlockState (FluidState): b, m_71617255, getLegacyBlockState, func_204527_a
boolean (FluidState): c, m_42113278, isSource, func_207193_c
int (FluidState): d, m_56197596, getLevel, func_207192_d
boolean (Fluid): a, m_97370585, is, func_207187_a
boolean (Tag<Fluid>): a, m_48845841, is, func_207185_a
void (): l, m_79911667, init, func_207195_i
void (String, Fluid): a, m_66020654, register, func_207198_a
void (Identifier, Fluid): a, m_23409843, register, func_207194_a
BlockLayer (): a, m_71699326, getRenderLayer, func_180664_k
void (World, BlockPos, FluidState, Random): a, m_58391699, randomDisplayTick, func_204522_a
ParticleOptions (): j, m_14928532, getDripParticle, func_204521_c