History - net.minecraft.block.StairsBlock

1.7.10

Names

ans

net.minecraft.class_188

net.minecraft.block.StairsBlock

net.minecraft.block.BlockStairs

Fields

int[][]: a, field_323, ROTATIONS, field_150150_a

Block: b, field_324, baseBlock, field_150149_b

int: M, field_325, type, field_150151_M

boolean: N, field_326, isCorner, field_150152_N

int: O, field_327, stairType, field_150153_O

Constructors

(Block, int)

Methods

void (WorldView, int, int, int): a, method_425, updateShape, setBlockBoundsBasedOnState

boolean (): c, method_449, isSolidRender, isOpaqueCube

boolean (): d, method_441, isCube, renderAsNormalBlock

int (): b, method_429, getRenderType, getRenderType

void (WorldView, int, int, int): e, method_4178, setBaseShapeForCollisions, setBaseBounds

boolean (Block): a, method_6513, isStair, isBlockStairs

boolean (WorldView, int, int, int, int): f, method_4180, isStairSameHalfSameFacing, func_150146_f

boolean (WorldView, int, int, int): f, method_4181, isInnerStair, func_150145_f

boolean (WorldView, int, int, int): g, method_4182, setStepShapeForCollisions, func_150144_g

void (World, int, int, int, Box, List, Entity): a, method_413, addCollisions, addCollisionBoxesToList

void (World, int, int, int, PlayerEntity): a, method_420, startMining, onBlockClicked

void (World, int, int, int, int): b, method_451, onBroken, onBlockDestroyedByPlayer

float (Entity): a, method_404, getBlastResistance, getExplosionResistance

int (World): a, method_4789, getTickRate, tickRate

void (World, int, int, int, Entity, Vec3d): a, method_418, applyMaterialDrag, modifyEntityVelocity

boolean (): v, method_469, canRayTrace, isCollidable

boolean (int, boolean): a, method_400, canRayTrace, canStopRayTrace

boolean (World, int, int, int): c, method_434, canBePlaced, canPlaceBlockAt

void (World, int, int, int): b, method_460, onAdded, onBlockAdded

void (World, int, int, int, Block, int): a, method_411, onRemoved, breakBlock

void (World, int, int, int, Entity): b, method_437, onSteppedOn, onEntityWalking

void (World, int, int, int, Random): a, method_436, tick, updateTick

boolean (World, int, int, int, PlayerEntity, int, float, float, float): a, method_421, use, onBlockActivated

void (World, int, int, int, Explosion): a, method_468, onExploded, onBlockDestroyedByExplosion

MapColor (int): f, method_6449, getMapColor, getMapColor

void (World, int, int, int, LivingEntity, ItemStack): a, method_419, onPlaced, onBlockPlacedBy

int (World, int, int, int, int, float, float, float, int): a, method_4185, getPlacementMetadata, onBlockPlaced

HitResult (World, int, int, int, Vec3d, Vec3d): a, method_414, rayTrace, collisionRayTrace

void (World, int, int, int, Random): b, method_415, randomDisplayTick, randomDisplayTick

int (WorldView, int, int, int): c, method_455, getLightColor, getMixedBrightnessForBlock

int (): w, method_479, getRenderLayer, getRenderBlockPass

Sprite (int, int): a, method_395, getSprite, getIcon

Box (World, int, int, int): g, method_427, getOutlineShape, getSelectedBoundingBoxFromPool

void (SpriteRegistry): a, method_4791, registerSprites, registerIcons